|
3061 |
P1336B Xenia and Colorful Gems
|
0 / 0 |
5 |
|
3058 |
P1336E1 Chiori and Doll Picking (easy version)
|
0 / 0 |
10 |
|
3057 |
P1336E2 Chiori and Doll Picking (hard version)
|
0 / 0 |
10 |
|
3055 |
P1337A Ichihime and Triangle
|
0 / 0 |
3 |
|
3054 |
P1337B Kana and Dragon Quest game
|
0 / 0 |
3 |
|
3053 |
P1338A Powered Addition
|
0 / 0 |
5 |
|
3052 |
P1338B Edge Weight Assignment
|
0 / 0 |
6 |
|
3051 |
P1338C Perfect Triples
|
0 / 0 |
8 |
|
3050 |
P1338D Nested Rubber Bands
|
0 / 0 |
10 |
|
3048 |
P1339A Filling Diamonds
|
0 / 0 |
3 |
|
3040 |
P1341A Nastya and Rice
|
0 / 0 |
3 |
|
3038 |
P1342A Road To Zero
|
0 / 0 |
3 |
|
3036 |
P1342C Yet Another Counting Problem
|
0 / 0 |
5 |
|
3034 |
P1342E Placing Rooks
|
0 / 0 |
8 |
|
3032 |
P1343A Candies
|
0 / 0 |
3 |
|
3031 |
P1343B Balanced Array
|
0 / 0 |
3 |
|
3026 |
P1344A Hilbert's Hotel
|
0 / 0 |
5 |
|
3024 |
P1344C Quantifier Question
|
0 / 0 |
10 |
|
3023 |
P1344D Résumé Review
|
0 / 0 |
10 |
|
3020 |
P1345A Puzzle Pieces
|
0 / 0 |
3 |
|
3019 |
P1345B Card Constructions
|
0 / 0 |
3 |
|
3018 |
P1346A Color Revolution
|
0 / 0 |
3 |
|
3013 |
P1346F Dune II: Battle For Arrakis
|
0 / 0 |
7 |
|
3012 |
P1346G Two IP Cameras
|
0 / 0 |
8 |
|
3009 |
P1348A Phoenix and Balance
|
0 / 0 |
3 |
|
3006 |
P1348D Phoenix and Science
|
0 / 0 |
6 |
|
3005 |
P1348E Phoenix and Berries
|
0 / 0 |
9 |
|
3003 |
P1349A Orac and LCM
|
0 / 0 |
5 |
|
3002 |
P1349B Orac and Medians
|
0 / 0 |
7 |
|
3000 |
P1349D Slime and Biscuits
|
0 / 0 |
10 |
|
2998 |
P1349F1 Slime and Sequences (Easy Version)
|
0 / 0 |
10 |
|
2997 |
P1349F2 Slime and Sequences (Hard Version)
|
0 / 0 |
10 |
|
2996 |
P1350A Orac and Factors
|
0 / 0 |
3 |
|
2995 |
P1350B Orac and Models
|
0 / 0 |
4 |
|
2993 |
P1351B Square?
|
0 / 0 |
3 |
|
2991 |
P1352A Sum of Round Numbers
|
0 / 0 |
3 |
|
2990 |
P1352B Same Parity Summands
|
0 / 0 |
4 |
|
2989 |
P1352C K-th Not Divisible by n
|
0 / 0 |
4 |
|
2986 |
P1352F Binary String Reconstruction
|
0 / 0 |
5 |
|
2984 |
P1353A Most Unstable Array
|
0 / 0 |
3 |
|
2982 |
P1353C Board Moves
|
0 / 0 |
3 |
|
2978 |
P1354A Alarm Clock
|
0 / 0 |
3 |
|
2976 |
P1354C1 Simple Polygon Embedding
|
0 / 0 |
4 |
|
2975 |
P1354C2 Not So Simple Polygon Embedding
|
0 / 0 |
7 |
|
2970 |
P1355A Sequence with Digits
|
0 / 0 |
4 |
|
2968 |
P1355C Count Triangles
|
0 / 0 |
6 |
|
2967 |
P1355D Game With Array
|
0 / 0 |
4 |
|
2966 |
P1355E Restorer Distance
|
0 / 0 |
7 |
|
2936 |
P1358A Park Lighting
|
0 / 0 |
3 |
|
2934 |
P1358C Celex Update
|
0 / 0 |
5 |
|
2930 |
P1359A Berland Poker
|
0 / 0 |
3 |
|
2928 |
P1359C Mixing Water
|
0 / 0 |
5 |
|
2926 |
P1359E Modular Stability
|
0 / 0 |
7 |
|
2925 |
P1359F RC Kaboom Show
|
0 / 0 |
10 |
|
2924 |
P1360A Minimal Square
|
0 / 0 |
3 |
|
2921 |
P1360D Buying Shovels
|
0 / 0 |
4 |
|
2918 |
P1360G A/B Matrix
|
0 / 0 |
6 |
|
2915 |
P1361B Johnny and Grandmaster
|
0 / 0 |
6 |
|
2913 |
P1361D Johnny and James
|
0 / 0 |
10 |
|
2911 |
P1361F Johnny and New Toy
|
0 / 0 |
10 |
|
2908 |
P1362C Johnny and Another Rating Drop
|
0 / 0 |
4 |
|
2907 |
P1363A Odd Selection
|
0 / 0 |
4 |
|
2904 |
P1363D Guess The Maximums
|
0 / 0 |
7 |
|
2890 |
P1365G Secure Password
|
0 / 0 |
10 |
|
2889 |
P1366A Shovels and Swords
|
0 / 0 |
3 |
|
2888 |
P1366B Shuffle
|
0 / 0 |
4 |
|
2887 |
P1366C Palindromic Paths
|
0 / 0 |
5 |
|
2886 |
P1366D Two Divisors
|
0 / 0 |
7 |
|
2881 |
P1367B Even Array
|
0 / 0 |
3 |
|
2880 |
P1367C Social Distance
|
0 / 0 |
4 |
|
2875 |
P1368A C+=
|
0 / 0 |
3 |
|
2874 |
P1368B Codeforces Subsequences
|
0 / 0 |
5 |
|
2872 |
P1368D AND, OR and square sum
|
0 / 0 |
5 |
|
2870 |
P1368F Lamps on a Circle
|
0 / 0 |
10 |
|
2866 |
P1369A FashionabLee
|
0 / 0 |
3 |
|
2864 |
P1369C RationalLee
|
0 / 0 |
4 |
|
2863 |
P1369D TediousLee
|
0 / 0 |
6 |
|
2860 |
P1370A Maximum GCD
|
0 / 0 |
3 |
|
2859 |
P1370B GCD Compression
|
0 / 0 |
3 |
|
2858 |
P1370C Number Game
|
0 / 0 |
4 |
|
2853 |
P1371A Magical Sticks
|
0 / 0 |
3 |
|
2852 |
P1371B Magical Calendar
|
0 / 0 |
4 |
|
2851 |
P1371C A Cookie for You
|
0 / 0 |
4 |
|
2849 |
P1371E1 Asterism (Easy Version)
|
0 / 0 |
6 |
|
2848 |
P1371E2 Asterism (Hard Version)
|
0 / 0 |
8 |
|
2845 |
P1372B Omkar and Last Class of Math
|
0 / 0 |
4 |
|
2844 |
P1372C Omkar and Baseball
|
0 / 0 |
5 |
|
2840 |
P1373A Donut Shops
|
0 / 0 |
3 |
|
2838 |
P1373C Pluses and Minuses
|
0 / 0 |
4 |
|
2833 |
P1374A Required Remainder
|
0 / 0 |
3 |
|
2832 |
P1374B Multiply by 2, divide by 6
|
0 / 0 |
3 |
|
2830 |
P1374D Zero Remainder Array
|
0 / 0 |
4 |
|
2826 |
P1375A Sign Flipping
|
0 / 0 |
3 |
|
2821 |
P1375F Integer Game
|
0 / 0 |
10 |
|
2818 |
P1375I Cubic Lattice
|
0 / 0 |
10 |
|
2816 |
P1379B Dubious Cyrpto
|
0 / 0 |
5 |
|
2813 |
P1379E Inverse Genealogy
|
0 / 0 |
10 |
|
2807 |
P1380D Berserk And Fireball
|
0 / 0 |
7 |
|
2804 |
P1380G Circular Dungeon
|
0 / 0 |
10 |
|
2798 |
P1381E Origami
|
0 / 0 |
10 |