|
1754 |
P1584C Two Arrays
|
0 / 0 |
3 |
|
1752 |
P1584E Game with Stones
|
0 / 0 |
8 |
|
1751 |
P1584F Strange LCS
|
0 / 0 |
10 |
|
1748 |
P1585B Array Eversion
|
0 / 0 |
3 |
|
1747 |
P1585C Minimize Distance
|
0 / 0 |
4 |
|
1740 |
P1592A Gamer Hemose
|
0 / 0 |
3 |
|
1736 |
P1592E Bored Bakry
|
0 / 0 |
9 |
|
1735 |
P1592F1 Alice and Recoloring 1
|
0 / 0 |
10 |
|
1734 |
P1592F2 Alice and Recoloring 2
|
0 / 0 |
10 |
|
1732 |
P1593B Make it Divisible by 25
|
0 / 0 |
3 |
|
1731 |
P1593C Save More Mice
|
0 / 0 |
3 |
|
1728 |
P1593E Gardener and Tree
|
0 / 0 |
5 |
|
1726 |
P1593G Changing Brackets
|
0 / 0 |
8 |
|
1723 |
P1594C Make Them Equal
|
0 / 0 |
4 |
|
1711 |
P1599A Weights
|
0 / 0 |
10 |
|
1702 |
P1599J Bob's Beautiful Array
|
0 / 0 |
10 |
|
1701 |
P1600E Array Game
|
0 / 0 |
6 |
|
1698 |
P1601A Array Elimination
|
0 / 0 |
4 |
|
1696 |
P1601C Optimal Insertion
|
0 / 0 |
8 |
|
1695 |
P1601D Difficult Mountain
|
0 / 0 |
10 |
|
1694 |
P1601E Phys Ed Online
|
0 / 0 |
10 |
|
1688 |
P1603C Extreme Extension
|
0 / 0 |
8 |
|
1684 |
P1604A Era
|
0 / 0 |
3 |
|
1681 |
P1605B Reverse Sort
|
0 / 0 |
3 |
|
1680 |
P1605C Dominant Character
|
0 / 0 |
4 |
|
1679 |
P1605D Treelabeling
|
0 / 0 |
7 |
|
1678 |
P1605E Array Equalizer
|
0 / 0 |
9 |
|
1675 |
P1606B Update Files
|
0 / 0 |
3 |
|
1674 |
P1606C Banknotes
|
0 / 0 |
4 |
|
1667 |
P1607D Blue-Red Permutation
|
0 / 0 |
4 |
|
1664 |
P1607G Banquet Preparations 1
|
0 / 0 |
8 |
|
1663 |
P1607H Banquet Preparations 2
|
0 / 0 |
8 |
|
1661 |
P1608B Build the Permutation
|
0 / 0 |
4 |
|
1660 |
P1608C Game Master
|
0 / 0 |
5 |
|
1655 |
P1609A Divide and Multiply
|
0 / 0 |
3 |
|
1652 |
P1609D Social Network
|
0 / 0 |
5 |
|
1649 |
P1609G A Stroll Around the Matrix
|
0 / 0 |
10 |
|
1646 |
P1610B Kalindrome Array
|
0 / 0 |
3 |
|
1645 |
P1610C Keshi Is Throwing a Party
|
0 / 0 |
5 |
|
1643 |
P1610E AmShZ and G.O.A.T.
|
0 / 0 |
8 |
|
1641 |
P1610G AmShZ Wins a Bet
|
0 / 0 |
10 |
|
1640 |
P1610H Squid Game
|
0 / 0 |
10 |
|
1634 |
P1611E1 Escape The Maze (easy version)
|
0 / 0 |
5 |
|
1633 |
P1611E2 Escape The Maze (hard version)
|
0 / 0 |
6 |
|
1631 |
P1611G Robot and Candies
|
0 / 0 |
9 |
|
1629 |
P1612B Special Permutation
|
0 / 0 |
3 |
|
1626 |
P1612E Messages
|
0 / 0 |
7 |
|
1625 |
P1612F Armor and Weapons
|
0 / 0 |
10 |
|
1624 |
P1612G Max Sum Array
|
0 / 0 |
9 |
|
1622 |
P1613B Absent Remainder
|
0 / 0 |
3 |
|
1617 |
P1614A Divan and a Store
|
0 / 0 |
3 |
|
1611 |
P1615A Closing The Gap
|
0 / 0 |
3 |
|
1610 |
P1615B And It's Non-Zero
|
0 / 0 |
4 |
|
1609 |
P1615C Menorah
|
0 / 0 |
5 |
|
1607 |
P1615E Purple Crayon
|
0 / 0 |
9 |
|
1602 |
P1616B Mirror in the String
|
0 / 0 |
3 |
|
1600 |
P1616D Keep the Average High
|
0 / 0 |
7 |
|
1599 |
P1616E Lexicographically Small Enough
|
0 / 0 |
8 |
|
1595 |
P1617A Forbidden Subsequence
|
0 / 0 |
3 |
|
1593 |
P1617C Paprika and Permutation
|
0 / 0 |
4 |
|
1586 |
P1618D Array and Operations
|
0 / 0 |
4 |
|
1583 |
P1618G Trader Problem
|
0 / 0 |
8 |
|
1579 |
P1619D New Year's Problem
|
0 / 0 |
6 |
|
1578 |
P1619E MEX and Increments
|
0 / 0 |
5 |
|
1577 |
P1619F Let's Play the Hat?
|
0 / 0 |
7 |
|
1576 |
P1619G Unusual Minesweeper
|
0 / 0 |
7 |
|
1573 |
P1620B Triangles on a Rectangle
|
0 / 0 |
3 |
|
1572 |
P1620C BA-String
|
0 / 0 |
6 |
|
1571 |
P1620D Exact Change
|
0 / 0 |
7 |
|
1569 |
P1620F Bipartite Array
|
0 / 0 |
10 |
|
1566 |
P1621B Integers Shop
|
0 / 0 |
5 |
|
1564 |
P1621D The Winter Hike
|
0 / 0 |
7 |
|
1563 |
P1621E New School
|
0 / 0 |
8 |
|
1562 |
P1621F Strange Instructions
|
0 / 0 |
10 |
|
1557 |
P1622B Berland Music
|
0 / 0 |
3 |
|
1556 |
P1622C Set or Decrease
|
0 / 0 |
5 |
|
1554 |
P1622E Math Test
|
0 / 0 |
8 |
|
1550 |
P1623C Balanced Stone Heaps
|
0 / 0 |
5 |
|
1548 |
P1623E Middle Duplication
|
0 / 0 |
9 |
|
1545 |
P1624C Division by Two and Permutation
|
0 / 0 |
3 |
|
1544 |
P1624D Palindromes Coloring
|
0 / 0 |
4 |
|
1541 |
P1624G MinOr Tree
|
0 / 0 |
6 |
|
1540 |
P1625A Ancient Civilization
|
0 / 0 |
3 |
|
1539 |
P1625B Elementary Particles
|
0 / 0 |
3 |
|
1533 |
P1626B Minor Reduction
|
0 / 0 |
3 |
|
1532 |
P1626C Monsters And Spells
|
0 / 0 |
5 |
|
1531 |
P1626D Martial Arts Tournament
|
0 / 0 |
7 |
|
1530 |
P1626E Black and White Tree
|
0 / 0 |
9 |
|
1527 |
P1627B Not Sitting
|
0 / 0 |
4 |
|
1523 |
P1627F Not Splitting
|
0 / 0 |
10 |
|
1522 |
P1628A Meximum Array
|
0 / 0 |
4 |
|
1521 |
P1628B Peculiar Movie Preferences
|
0 / 0 |
5 |
|
1520 |
P1628C Grid Xor
|
0 / 0 |
8 |
|
1515 |
P1629A Download More RAM
|
0 / 0 |
3 |
|
1514 |
P1629B GCD Arrays
|
0 / 0 |
3 |
|
1512 |
P1630B Range and Partition
|
0 / 0 |
6 |
|
1511 |
P1630C Paint the Middle
|
0 / 0 |
8 |
|
1510 |
P1630D Flipping Range
|
0 / 0 |
9 |
|
1507 |
P1631A Min Max Swap
|
0 / 0 |
3 |
|
1506 |
P1631B Fun with Even Subarrays
|
0 / 0 |
3 |