|
9364 |
P1967E1 Again Counting Arrays (Easy Version)
|
0 / 0 |
10 |
|
9363 |
P1967E2 Again Counting Arrays (Hard Version)
|
0 / 0 |
10 |
|
9362 |
P1967F Next and Prev
|
0 / 0 |
10 |
|
9361 |
P1968A Maximize?
|
0 / 0 |
3 |
|
9360 |
P1968B Prefiquence
|
0 / 0 |
3 |
|
9359 |
P1968C Assembly via Remainders
|
0 / 0 |
3 |
|
9358 |
P1968D Permutation Game
|
0 / 0 |
4 |
|
9357 |
P1968E Cells Arrangement
|
0 / 0 |
5 |
|
9356 |
P1968F Equal XOR Segments
|
0 / 0 |
6 |
|
9355 |
P1968G1 Division + LCP (easy version)
|
0 / 0 |
6 |
|
9354 |
P1968G2 Division + LCP (hard version)
|
0 / 0 |
8 |
|
9353 |
P1969A Two Friends
|
0 / 0 |
3 |
|
9352 |
P1969B Shifts and Sorting
|
0 / 0 |
3 |
|
9351 |
P1969C Minimizing the Sum
|
0 / 0 |
5 |
|
9350 |
P1969D Shop Game
|
0 / 0 |
6 |
|
9349 |
P1969E Unique Array
|
0 / 0 |
9 |
|
9348 |
P1969F Card Pairing
|
0 / 0 |
10 |
|
9347 |
P1970A1 Balanced Shuffle (Easy)
|
0 / 0 |
3 |
|
9346 |
P1970A2 Balanced Unshuffle (Medium)
|
0 / 0 |
9 |
|
9345 |
P1970A3 Balanced Unshuffle (Hard)
|
0 / 0 |
9 |
|
9344 |
P1970B1 Exact Neighbours (Easy)
|
0 / 0 |
6 |
|
9343 |
P1970B2 Exact Neighbours (Medium)
|
0 / 0 |
7 |
|
9342 |
P1970B3 Exact Neighbours (Hard)
|
0 / 0 |
8 |
|
9341 |
P1970C1 Game on Tree (Easy)
|
0 / 0 |
4 |
|
9340 |
P1970C2 Game on Tree (Medium)
|
0 / 0 |
5 |
|
9339 |
P1970C3 Game on Tree (Hard)
|
0 / 0 |
6 |
|
9338 |
P1970D1 Arithmancy (Easy)
|
0 / 0 |
7 |
|
9337 |
P1970D2 Arithmancy (Medium)
|
0 / 0 |
10 |
|
9336 |
P1970D3 Arithmancy (Hard)
|
0 / 0 |
10 |
|
9335 |
P1970E1 Trails (Easy)
|
0 / 0 |
6 |
|
9334 |
P1970E2 Trails (Medium)
|
0 / 0 |
7 |
|
9333 |
P1970E3 Trails (Hard)
|
0 / 0 |
8 |
|
9332 |
P1970F1 Playing Quidditch (Easy)
|
0 / 0 |
8 |
|
9331 |
P1970F2 Playing Quidditch (Medium)
|
0 / 0 |
8 |
|
9330 |
P1970F3 Playing Quidditch (Hard)
|
0 / 0 |
8 |
|
9329 |
P1970G1 Min-Fund Prison (Easy)
|
0 / 0 |
6 |
|
9328 |
P1970G2 Min-Fund Prison (Medium)
|
0 / 0 |
8 |
|
9327 |
P1970G3 Min-Fund Prison (Hard)
|
0 / 0 |
9 |
|
9326 |
P1971A My First Sorting Problem
|
0 / 0 |
3 |
|
9325 |
P1971B Different String
|
0 / 0 |
3 |
|
9324 |
P1971C Clock and Strings
|
0 / 0 |
3 |
|
9323 |
P1971D Binary Cut
|
0 / 0 |
3 |
|
9322 |
P1971E Find the Car
|
0 / 0 |
5 |
|
9321 |
P1971F Circle Perimeter
|
0 / 0 |
5 |
|
9320 |
P1971G XOUR
|
0 / 0 |
4 |
|
9319 |
P1971H ±1
|
0 / 0 |
7 |
|
9318 |
P1972A Contest Proposal
|
0 / 0 |
3 |
|
9317 |
P1972B Coin Games
|
0 / 0 |
3 |
|
9316 |
P1973A Chess For Three
|
0 / 0 |
3 |
|
9315 |
P1973B Cat, Fox and the Lonely Array
|
0 / 0 |
4 |
|
9314 |
P1973C Cat, Fox and Double Maximum
|
0 / 0 |
5 |
|
9313 |
P1973D Cat, Fox and Maximum Array Split
|
0 / 0 |
9 |
|
9312 |
P1973E Cat, Fox and Swaps
|
0 / 0 |
9 |
|
9311 |
P1973F Maximum GCD Sum Queries
|
0 / 0 |
10 |
|
9310 |
P1974A Phone Desktop
|
0 / 0 |
3 |
|
9309 |
P1974B Symmetric Encoding
|
0 / 0 |
3 |
|
9308 |
P1974C Beautiful Triple Pairs
|
0 / 0 |
4 |
|
9307 |
P1974D Ingenuity-2
|
0 / 0 |
4 |
|
9306 |
P1974E Money Buys Happiness
|
0 / 0 |
6 |
|
9305 |
P1974F Cutting Game
|
0 / 0 |
6 |
|
9304 |
P1974G Money Buys Less Happiness Now
|
0 / 0 |
7 |
|
9303 |
P1975A Bazoka and Mocha's Array
|
0 / 0 |
(None) |
|
9302 |
P1975B 378QAQ and Mocha's Array
|
0 / 0 |
(None) |
|
9301 |
P1975C Chamo and Mocha's Array
|
0 / 0 |
(None) |
|
9300 |
P1975D Paint the Tree
|
0 / 0 |
(None) |
|
9299 |
P1975E Chain Queries
|
0 / 0 |
(None) |
|
9298 |
P1975F Set
|
0 / 0 |
(None) |
|
9297 |
P1975G Zimpha Fan Club
|
0 / 0 |
(None) |
|
9296 |
P1975H 378QAQ and Core
|
0 / 0 |
(None) |
|
9295 |
P1975I Mind Bloom
|
0 / 0 |
(None) |
|
9294 |
P1977A Little Nikita
|
0 / 0 |
(None) |
|
9293 |
P1977B Binary Colouring
|
0 / 0 |
(None) |
|
9292 |
P1977C Nikita and LCM
|
0 / 0 |
(None) |
|
9291 |
P1977D XORificator
|
0 / 0 |
(None) |
|
9290 |
P1977E Tensor
|
0 / 0 |
(None) |
|
5076 |
P92101 Labyrinth-01
|
0 / 0 |
10 |
|
5075 |
P92102 Labyrinth-02
|
0 / 0 |
10 |
|
5074 |
P92103 Labyrinth-03
|
0 / 0 |
10 |
|
5073 |
P92104 Labyrinth-04
|
0 / 0 |
10 |
|
5072 |
P92105 Labyrinth-05
|
0 / 0 |
10 |
|
5064 |
P92106 Labyrinth-06
|
0 / 0 |
10 |
|
5063 |
P92107 Labyrinth-07
|
0 / 0 |
10 |
|
5062 |
P92108 Labyrinth-08
|
0 / 0 |
10 |
|
5061 |
P92109 Labyrinth-09
|
0 / 0 |
10 |
|
5060 |
P92110 Labyrinth-10
|
0 / 0 |
10 |
|
5059 |
P92111 Labyrinth-11
|
0 / 0 |
10 |
|
5058 |
P92112 Labyrinth-12
|
0 / 0 |
10 |
|
5057 |
P92113 Labyrinth-13
|
0 / 0 |
10 |
|
5056 |
P92114 Labyrinth-14
|
0 / 0 |
10 |