|
3063 |
codeforces#P1335F Robots on a Grid
|
0 / 0 |
8 |
|
3062 |
codeforces#P1336A Linova and Kingdom
|
0 / 0 |
5 |
|
3061 |
codeforces#P1336B Xenia and Colorful Gems
|
0 / 0 |
5 |
|
3054 |
codeforces#P1337B Kana and Dragon Quest game
|
0 / 0 |
3 |
|
3053 |
codeforces#P1338A Powered Addition
|
0 / 0 |
5 |
|
3052 |
codeforces#P1338B Edge Weight Assignment
|
0 / 0 |
6 |
|
3046 |
codeforces#P1340A Nastya and Strange Generator
|
0 / 0 |
5 |
|
3045 |
codeforces#P1340B Nastya and Scoreboard
|
0 / 0 |
5 |
|
3039 |
codeforces#P1341B Nastya and Door
|
0 / 0 |
4 |
|
3038 |
codeforces#P1342A Road To Zero
|
0 / 0 |
3 |
|
3035 |
codeforces#P1342D Multiple Testcases
|
0 / 0 |
6 |
|
3030 |
codeforces#P1343C Alternating Subsequence
|
0 / 0 |
4 |
|
3029 |
codeforces#P1343D Constant Palindrome Sum
|
0 / 0 |
5 |
|
3028 |
codeforces#P1343E Weights Distributing
|
0 / 0 |
7 |
|
3027 |
codeforces#P1343F Restore the Permutation by Sorted Segments
|
0 / 0 |
9 |
|
3023 |
codeforces#P1344D Résumé Review
|
0 / 0 |
10 |
|
3017 |
codeforces#P1346B Boot Camp
|
0 / 0 |
4 |
|
3016 |
codeforces#P1346C Spring Cleaning
|
0 / 0 |
5 |
|
3015 |
codeforces#P1346D Constructing the Dungeon
|
0 / 0 |
5 |
|
3013 |
codeforces#P1346F Dune II: Battle For Arrakis
|
0 / 0 |
7 |
|
3009 |
codeforces#P1348A Phoenix and Balance
|
0 / 0 |
3 |
|
3008 |
codeforces#P1348B Phoenix and Beauty
|
0 / 0 |
4 |
|
3007 |
codeforces#P1348C Phoenix and Distribution
|
0 / 0 |
5 |
|
3006 |
codeforces#P1348D Phoenix and Science
|
0 / 0 |
6 |
|
3005 |
codeforces#P1348E Phoenix and Berries
|
0 / 0 |
9 |
|
3004 |
codeforces#P1348F Phoenix and Memory
|
0 / 0 |
10 |
|
3002 |
codeforces#P1349B Orac and Medians
|
0 / 0 |
7 |
|
2999 |
codeforces#P1349E Slime and Hats
|
0 / 0 |
10 |
|
2984 |
codeforces#P1353A Most Unstable Array
|
0 / 0 |
3 |
|
2983 |
codeforces#P1353B Two Arrays And Swaps
|
0 / 0 |
3 |
|
2980 |
codeforces#P1353E K-periodic Garland
|
0 / 0 |
6 |
|
2972 |
codeforces#P1354F Summoning Minions
|
0 / 0 |
9 |
|
2969 |
codeforces#P1355B Young Explorers
|
0 / 0 |
4 |
|
2966 |
codeforces#P1355E Restorer Distance
|
0 / 0 |
7 |
|
2936 |
codeforces#P1358A Park Lighting
|
0 / 0 |
3 |
|
2935 |
codeforces#P1358B Maria Breaks the Self-isolation
|
0 / 0 |
3 |
|
2933 |
codeforces#P1358D The Best Vacation
|
0 / 0 |
6 |
|
2932 |
codeforces#P1358E Are You Fired?
|
0 / 0 |
9 |
|
2931 |
codeforces#P1358F Tasty Cookie
|
0 / 0 |
10 |
|
2930 |
codeforces#P1359A Berland Poker
|
0 / 0 |
3 |
|
2929 |
codeforces#P1359B New Theatre Square
|
0 / 0 |
3 |
|
2924 |
codeforces#P1360A Minimal Square
|
0 / 0 |
3 |
|
2923 |
codeforces#P1360B Honest Coach
|
0 / 0 |
3 |
|
2922 |
codeforces#P1360C Similar Pairs
|
0 / 0 |
3 |
|
2918 |
codeforces#P1360G A/B Matrix
|
0 / 0 |
6 |
|
2916 |
codeforces#P1361A Johnny and Contribution
|
0 / 0 |
5 |
|
2915 |
codeforces#P1361B Johnny and Grandmaster
|
0 / 0 |
6 |
|
2913 |
codeforces#P1361D Johnny and James
|
0 / 0 |
10 |
|
2908 |
codeforces#P1362C Johnny and Another Rating Drop
|
0 / 0 |
4 |
|
2903 |
codeforces#P1363E Tree Shuffling
|
0 / 0 |
7 |
|
2900 |
codeforces#P1364B Most socially-distanced subsequence
|
0 / 0 |
4 |
|
2899 |
codeforces#P1364C Ehab and Prefix MEXs
|
0 / 0 |
5 |
|
2898 |
codeforces#P1364D Ehab's Last Corollary
|
0 / 0 |
7 |
|
2896 |
codeforces#P1365A Matrix Game
|
0 / 0 |
3 |
|
2894 |
codeforces#P1365C Rotation Matching
|
0 / 0 |
4 |
|
2893 |
codeforces#P1365D Solve The Maze
|
0 / 0 |
5 |
|
2889 |
codeforces#P1366A Shovels and Swords
|
0 / 0 |
3 |
|
2887 |
codeforces#P1366C Palindromic Paths
|
0 / 0 |
5 |
|
2881 |
codeforces#P1367B Even Array
|
0 / 0 |
3 |
|
2880 |
codeforces#P1367C Social Distance
|
0 / 0 |
4 |
|
2879 |
codeforces#P1367D Task On The Board
|
0 / 0 |
6 |
|
2878 |
codeforces#P1367E Necklace Assembly
|
0 / 0 |
6 |
|
2877 |
codeforces#P1367F1 Flying Sort (Easy Version)
|
0 / 0 |
7 |
|
2876 |
codeforces#P1367F2 Flying Sort (Hard Version)
|
0 / 0 |
9 |
|
2875 |
codeforces#P1368A C+=
|
0 / 0 |
3 |
|
2874 |
codeforces#P1368B Codeforces Subsequences
|
0 / 0 |
5 |
|
2872 |
codeforces#P1368D AND, OR and square sum
|
0 / 0 |
5 |
|
2871 |
codeforces#P1368E Ski Accidents
|
0 / 0 |
9 |
|
2868 |
codeforces#P1368H1 Breadboard Capacity (easy version)
|
0 / 0 |
10 |
|
2865 |
codeforces#P1369B AccurateLee
|
0 / 0 |
4 |
|
2864 |
codeforces#P1369C RationalLee
|
0 / 0 |
4 |
|
2863 |
codeforces#P1369D TediousLee
|
0 / 0 |
6 |
|
2862 |
codeforces#P1369E DeadLee
|
0 / 0 |
9 |
|
2860 |
codeforces#P1370A Maximum GCD
|
0 / 0 |
3 |
|
2857 |
codeforces#P1370D Odd-Even Subsequence
|
0 / 0 |
7 |
|
2856 |
codeforces#P1370E Binary Subsequence Rotation
|
0 / 0 |
7 |
|
2851 |
codeforces#P1371C A Cookie for You
|
0 / 0 |
4 |
|
2850 |
codeforces#P1371D Grid-00100
|
0 / 0 |
5 |
|
2845 |
codeforces#P1372B Omkar and Last Class of Math
|
0 / 0 |
4 |
|
2843 |
codeforces#P1372D Omkar and Circle
|
0 / 0 |
7 |
|
2842 |
codeforces#P1372E Omkar and Last Floor
|
0 / 0 |
10 |
|
2840 |
codeforces#P1373A Donut Shops
|
0 / 0 |
3 |
|
2837 |
codeforces#P1373D Maximum Sum on Even Positions
|
0 / 0 |
5 |
|
2836 |
codeforces#P1373E Sum of Digits
|
0 / 0 |
8 |
|
2835 |
codeforces#P1373F Network Coverage
|
0 / 0 |
9 |
|
2834 |
codeforces#P1373G Pawns
|
0 / 0 |
10 |
|
2831 |
codeforces#P1374C Move Brackets
|
0 / 0 |
3 |
|
2829 |
codeforces#P1374E1 Reading Books (easy version)
|
0 / 0 |
5 |
|
2828 |
codeforces#P1374E2 Reading Books (hard version)
|
0 / 0 |
9 |
|
2825 |
codeforces#P1375B Neighbor Grid
|
0 / 0 |
4 |
|
2824 |
codeforces#P1375C Element Extermination
|
0 / 0 |
4 |
|
2822 |
codeforces#P1375E Inversion SwapSort
|
0 / 0 |
9 |
|
2815 |
codeforces#P1379C Choosing flowers
|
0 / 0 |
7 |
|
2809 |
codeforces#P1380B Universal Solution
|
0 / 0 |
4 |
|
2808 |
codeforces#P1380C Create The Teams
|
0 / 0 |
4 |
|
2807 |
codeforces#P1380D Berserk And Fireball
|
0 / 0 |
7 |
|
2804 |
codeforces#P1380G Circular Dungeon
|
0 / 0 |
10 |
|
2800 |
codeforces#P1381C Mastermind
|
0 / 0 |
9 |
|
2799 |
codeforces#P1381D The Majestic Brown Tree Snake
|
0 / 0 |
10 |
|
2795 |
codeforces#P1383A String Transformation 1
|
0 / 0 |
5 |