|
8961 |
codeforces#P63E Sweets Game
|
0 / 0 |
7 |
|
8960 |
codeforces#P64A Factorial
|
0 / 0 |
4 |
|
8959 |
codeforces#P64B Expression
|
0 / 0 |
5 |
|
8958 |
codeforces#P64C Table
|
0 / 0 |
5 |
|
8957 |
codeforces#P64D Presents
|
0 / 0 |
6 |
|
8956 |
codeforces#P64E Prime Segment
|
0 / 0 |
6 |
|
8955 |
codeforces#P64F Domain
|
0 / 0 |
7 |
|
8954 |
codeforces#P64G Path Canonization
|
0 / 0 |
8 |
|
8953 |
codeforces#P64H Table Bowling
|
0 / 0 |
8 |
|
8952 |
codeforces#P64I Sort the Table
|
0 / 0 |
9 |
|
8951 |
codeforces#P65A Harry Potter and Three Spells
|
0 / 0 |
6 |
|
8950 |
codeforces#P65B Harry Potter and the History of Magic
|
0 / 0 |
5 |
|
8949 |
codeforces#P65C Harry Potter and the Golden Snitch
|
0 / 0 |
7 |
|
8948 |
codeforces#P65D Harry Potter and the Sorting Hat
|
0 / 0 |
8 |
|
8947 |
codeforces#P65E Harry Potter and Moving Staircases
|
0 / 0 |
10 |
|
8946 |
codeforces#P66A Petya and Java
|
0 / 0 |
4 |
|
8945 |
codeforces#P66B Petya and Countryside
|
0 / 0 |
3 |
|
8944 |
codeforces#P66C Petya and File System
|
0 / 0 |
6 |
|
8943 |
codeforces#P66D Petya and His Friends
|
0 / 0 |
5 |
|
8942 |
codeforces#P66E Petya and Post
|
0 / 0 |
7 |
|
8941 |
codeforces#P67A Partial Teacher
|
0 / 0 |
6 |
|
8940 |
codeforces#P67B Restoration of the Permutation
|
0 / 0 |
6 |
|
8939 |
codeforces#P67C Sequence of Balls
|
0 / 0 |
10 |
|
8938 |
codeforces#P67D Optical Experiment
|
0 / 0 |
6 |
|
8937 |
codeforces#P67E Save the City!
|
0 / 0 |
9 |
|
8936 |
codeforces#P68A Irrational problem
|
0 / 0 |
3 |
|
8935 |
codeforces#P68B Energy exchange
|
0 / 0 |
5 |
|
8934 |
codeforces#P68C Synchrophasotron
|
0 / 0 |
8 |
|
8933 |
codeforces#P68D Half-decay tree
|
0 / 0 |
9 |
|
8932 |
codeforces#P68E Contact
|
0 / 0 |
10 |
|
8931 |
codeforces#P69A Young Physicist
|
0 / 0 |
3 |
|
8834 |
codeforces#P69B Bets
|
0 / 0 |
4 |
|
8833 |
codeforces#P69C Game
|
0 / 0 |
7 |
|
8832 |
codeforces#P69D Dot
|
0 / 0 |
6 |
|
8831 |
codeforces#P69E Subsegments
|
0 / 0 |
6 |
|
8830 |
codeforces#P70A Cookies
|
0 / 0 |
4 |
|
8829 |
codeforces#P70B Text Messaging
|
0 / 0 |
5 |
|
8828 |
codeforces#P70C Lucky Tickets
|
0 / 0 |
8 |
|
8827 |
codeforces#P70D Professor's task
|
0 / 0 |
10 |
|
8826 |
codeforces#P70E Information Reform
|
0 / 0 |
10 |
|
8825 |
codeforces#P71A Way Too Long Words
|
0 / 0 |
3 |
|
8824 |
codeforces#P71B Progress Bar
|
0 / 0 |
4 |
|
8823 |
codeforces#P71C Round Table Knights
|
0 / 0 |
5 |
|
8822 |
codeforces#P71D Solitaire
|
0 / 0 |
8 |
|
8821 |
codeforces#P71E Nuclear Fusion
|
0 / 0 |
8 |
|
8820 |
codeforces#P72A Goshtasp, Vishtasp and Eidi
|
0 / 0 |
6 |
|
8819 |
codeforces#P72B INI-file
|
0 / 0 |
8 |
|
8818 |
codeforces#P72C Extraordinarily Nice Numbers
|
0 / 0 |
4 |
|
8817 |
codeforces#P72D Perse-script
|
0 / 0 |
8 |
|
8816 |
codeforces#P72E Ali goes shopping
|
0 / 0 |
6 |
|
8815 |
codeforces#P72F Oil
|
0 / 0 |
6 |
|
8814 |
codeforces#P72G Fibonacci army
|
0 / 0 |
3 |
|
8813 |
codeforces#P72H Reverse It!
|
0 / 0 |
5 |
|
8812 |
codeforces#P72I Goofy Numbers
|
0 / 0 |
5 |
|
8811 |
codeforces#P73A The Elder Trolls IV: Oblivon
|
0 / 0 |
5 |
|
8810 |
codeforces#P73B Need For Brake
|
0 / 0 |
7 |
|
8809 |
codeforces#P73C LionAge II
|
0 / 0 |
6 |
|
8808 |
codeforces#P73D FreeDiv
|
0 / 0 |
8 |
|
8807 |
codeforces#P73E Morrowindows
|
0 / 0 |
9 |
|
8806 |
codeforces#P73F Plane of Tanks
|
0 / 0 |
10 |
|
8805 |
codeforces#P74A Room Leader
|
0 / 0 |
3 |
|
8804 |
codeforces#P74B Train
|
0 / 0 |
5 |
|
8803 |
codeforces#P74C Chessboard Billiard
|
0 / 0 |
7 |
|
8802 |
codeforces#P74D Hanger
|
0 / 0 |
9 |
|
8801 |
codeforces#P74E Shift It!
|
0 / 0 |
10 |
|
8800 |
codeforces#P75A Life Without Zeros
|
0 / 0 |
3 |
|
8799 |
codeforces#P75B Facetook Priority Wall
|
0 / 0 |
5 |
|
8798 |
codeforces#P75C Modified GCD
|
0 / 0 |
5 |
|
8797 |
codeforces#P75D Big Maximum Sum
|
0 / 0 |
7 |
|
8796 |
codeforces#P75E Ship's Shortest Path
|
0 / 0 |
9 |
|
8795 |
codeforces#P76A Gift
|
0 / 0 |
8 |
|
8794 |
codeforces#P76B Mice
|
0 / 0 |
7 |
|
8793 |
codeforces#P76C Mutation
|
0 / 0 |
10 |
|
8792 |
codeforces#P76D Plus and xor
|
0 / 0 |
5 |
|
8791 |
codeforces#P76E Points
|
0 / 0 |
5 |
|
8790 |
codeforces#P76F Tourist
|
0 / 0 |
8 |
|
8789 |
codeforces#P77A Heroes
|
0 / 0 |
4 |
|
8788 |
codeforces#P77B Falling Anvils
|
0 / 0 |
6 |
|
8787 |
codeforces#P77C Beavermuncher-0xFF
|
0 / 0 |
7 |
|
8786 |
codeforces#P77D Domino Carpet
|
0 / 0 |
8 |
|
8785 |
codeforces#P77E Martian Food
|
0 / 0 |
10 |
|
8784 |
codeforces#P78A Haiku
|
0 / 0 |
3 |
|
8783 |
codeforces#P78B Easter Eggs
|
0 / 0 |
4 |
|
8782 |
codeforces#P78C Beaver Game
|
0 / 0 |
7 |
|
8781 |
codeforces#P78D Archer's Shot
|
0 / 0 |
8 |
|
8780 |
codeforces#P78E Evacuation
|
0 / 0 |
8 |
|
8779 |
codeforces#P79A Bus Game
|
0 / 0 |
4 |
|
8778 |
codeforces#P79B Colorful Field
|
0 / 0 |
4 |
|
8777 |
codeforces#P79C Beaver
|
0 / 0 |
6 |
|
8776 |
codeforces#P79D Password
|
0 / 0 |
10 |
|
8775 |
codeforces#P79E Security System
|
0 / 0 |
10 |
|
8774 |
codeforces#P80A Panoramix's Prediction
|
0 / 0 |
3 |
|
8773 |
codeforces#P80B Depression
|
0 / 0 |
4 |
|
8772 |
codeforces#P81A Plug-in
|
0 / 0 |
4 |
|
8771 |
codeforces#P81B Sequence Formatting
|
0 / 0 |
5 |
|
8770 |
codeforces#P81C Average Score
|
0 / 0 |
5 |
|
8769 |
codeforces#P81D Polycarp's Picture Gallery
|
0 / 0 |
7 |
|
8768 |
codeforces#P81E Pairs
|
0 / 0 |
10 |
|
8767 |
codeforces#P82A Double Cola
|
0 / 0 |
3 |
|
8766 |
codeforces#P82B Sets
|
0 / 0 |
5 |