|
3061 |
codeforces#P1336B Xenia and Colorful Gems
|
0 / 0 |
5 |
|
3058 |
codeforces#P1336E1 Chiori and Doll Picking (easy version)
|
0 / 0 |
10 |
|
3057 |
codeforces#P1336E2 Chiori and Doll Picking (hard version)
|
0 / 0 |
10 |
|
3055 |
codeforces#P1337A Ichihime and Triangle
|
0 / 0 |
3 |
|
3054 |
codeforces#P1337B Kana and Dragon Quest game
|
0 / 0 |
3 |
|
3053 |
codeforces#P1338A Powered Addition
|
0 / 0 |
5 |
|
3052 |
codeforces#P1338B Edge Weight Assignment
|
0 / 0 |
6 |
|
3051 |
codeforces#P1338C Perfect Triples
|
0 / 0 |
8 |
|
3050 |
codeforces#P1338D Nested Rubber Bands
|
0 / 0 |
10 |
|
3048 |
codeforces#P1339A Filling Diamonds
|
0 / 0 |
3 |
|
3040 |
codeforces#P1341A Nastya and Rice
|
0 / 0 |
3 |
|
3038 |
codeforces#P1342A Road To Zero
|
0 / 0 |
3 |
|
3036 |
codeforces#P1342C Yet Another Counting Problem
|
0 / 0 |
5 |
|
3034 |
codeforces#P1342E Placing Rooks
|
0 / 0 |
8 |
|
3032 |
codeforces#P1343A Candies
|
0 / 0 |
3 |
|
3031 |
codeforces#P1343B Balanced Array
|
0 / 0 |
3 |
|
3026 |
codeforces#P1344A Hilbert's Hotel
|
0 / 0 |
5 |
|
3024 |
codeforces#P1344C Quantifier Question
|
0 / 0 |
10 |
|
3023 |
codeforces#P1344D Résumé Review
|
0 / 0 |
10 |
|
3020 |
codeforces#P1345A Puzzle Pieces
|
0 / 0 |
3 |
|
3019 |
codeforces#P1345B Card Constructions
|
0 / 0 |
3 |
|
3018 |
codeforces#P1346A Color Revolution
|
0 / 0 |
3 |
|
3013 |
codeforces#P1346F Dune II: Battle For Arrakis
|
0 / 0 |
7 |
|
3012 |
codeforces#P1346G Two IP Cameras
|
0 / 0 |
8 |
|
3009 |
codeforces#P1348A Phoenix and Balance
|
0 / 0 |
3 |
|
3006 |
codeforces#P1348D Phoenix and Science
|
0 / 0 |
6 |
|
3005 |
codeforces#P1348E Phoenix and Berries
|
0 / 0 |
9 |
|
3003 |
codeforces#P1349A Orac and LCM
|
0 / 0 |
5 |
|
3002 |
codeforces#P1349B Orac and Medians
|
0 / 0 |
7 |
|
3000 |
codeforces#P1349D Slime and Biscuits
|
0 / 0 |
10 |
|
2998 |
codeforces#P1349F1 Slime and Sequences (Easy Version)
|
0 / 0 |
10 |
|
2997 |
codeforces#P1349F2 Slime and Sequences (Hard Version)
|
0 / 0 |
10 |
|
2996 |
codeforces#P1350A Orac and Factors
|
0 / 0 |
3 |
|
2995 |
codeforces#P1350B Orac and Models
|
0 / 0 |
4 |
|
2993 |
codeforces#P1351B Square?
|
0 / 0 |
3 |
|
2991 |
codeforces#P1352A Sum of Round Numbers
|
0 / 0 |
3 |
|
2990 |
codeforces#P1352B Same Parity Summands
|
0 / 0 |
4 |
|
2989 |
codeforces#P1352C K-th Not Divisible by n
|
0 / 0 |
4 |
|
2986 |
codeforces#P1352F Binary String Reconstruction
|
0 / 0 |
5 |
|
2984 |
codeforces#P1353A Most Unstable Array
|
0 / 0 |
3 |
|
2982 |
codeforces#P1353C Board Moves
|
0 / 0 |
3 |
|
2978 |
codeforces#P1354A Alarm Clock
|
0 / 0 |
3 |
|
2976 |
codeforces#P1354C1 Simple Polygon Embedding
|
0 / 0 |
4 |
|
2975 |
codeforces#P1354C2 Not So Simple Polygon Embedding
|
0 / 0 |
7 |
|
2970 |
codeforces#P1355A Sequence with Digits
|
0 / 0 |
4 |
|
2968 |
codeforces#P1355C Count Triangles
|
0 / 0 |
6 |
|
2967 |
codeforces#P1355D Game With Array
|
0 / 0 |
4 |
|
2966 |
codeforces#P1355E Restorer Distance
|
0 / 0 |
7 |
|
2936 |
codeforces#P1358A Park Lighting
|
0 / 0 |
3 |
|
2934 |
codeforces#P1358C Celex Update
|
0 / 0 |
5 |
|
2930 |
codeforces#P1359A Berland Poker
|
0 / 0 |
3 |
|
2928 |
codeforces#P1359C Mixing Water
|
0 / 0 |
5 |
|
2926 |
codeforces#P1359E Modular Stability
|
0 / 0 |
7 |
|
2925 |
codeforces#P1359F RC Kaboom Show
|
0 / 0 |
10 |
|
2924 |
codeforces#P1360A Minimal Square
|
0 / 0 |
3 |
|
2921 |
codeforces#P1360D Buying Shovels
|
0 / 0 |
4 |
|
2918 |
codeforces#P1360G A/B Matrix
|
0 / 0 |
6 |
|
2915 |
codeforces#P1361B Johnny and Grandmaster
|
0 / 0 |
6 |
|
2913 |
codeforces#P1361D Johnny and James
|
0 / 0 |
10 |
|
2911 |
codeforces#P1361F Johnny and New Toy
|
0 / 0 |
10 |
|
2908 |
codeforces#P1362C Johnny and Another Rating Drop
|
0 / 0 |
4 |
|
2907 |
codeforces#P1363A Odd Selection
|
0 / 0 |
4 |
|
2904 |
codeforces#P1363D Guess The Maximums
|
0 / 0 |
7 |
|
2890 |
codeforces#P1365G Secure Password
|
0 / 0 |
10 |
|
2889 |
codeforces#P1366A Shovels and Swords
|
0 / 0 |
3 |
|
2888 |
codeforces#P1366B Shuffle
|
0 / 0 |
4 |
|
2887 |
codeforces#P1366C Palindromic Paths
|
0 / 0 |
5 |
|
2886 |
codeforces#P1366D Two Divisors
|
0 / 0 |
7 |
|
2881 |
codeforces#P1367B Even Array
|
0 / 0 |
3 |
|
2880 |
codeforces#P1367C Social Distance
|
0 / 0 |
4 |
|
2875 |
codeforces#P1368A C+=
|
0 / 0 |
3 |
|
2874 |
codeforces#P1368B Codeforces Subsequences
|
0 / 0 |
5 |
|
2872 |
codeforces#P1368D AND, OR and square sum
|
0 / 0 |
5 |
|
2870 |
codeforces#P1368F Lamps on a Circle
|
0 / 0 |
10 |
|
2866 |
codeforces#P1369A FashionabLee
|
0 / 0 |
3 |
|
2864 |
codeforces#P1369C RationalLee
|
0 / 0 |
4 |
|
2863 |
codeforces#P1369D TediousLee
|
0 / 0 |
6 |
|
2860 |
codeforces#P1370A Maximum GCD
|
0 / 0 |
3 |
|
2859 |
codeforces#P1370B GCD Compression
|
0 / 0 |
3 |
|
2858 |
codeforces#P1370C Number Game
|
0 / 0 |
4 |
|
2853 |
codeforces#P1371A Magical Sticks
|
0 / 0 |
3 |
|
2852 |
codeforces#P1371B Magical Calendar
|
0 / 0 |
4 |
|
2851 |
codeforces#P1371C A Cookie for You
|
0 / 0 |
4 |
|
2849 |
codeforces#P1371E1 Asterism (Easy Version)
|
0 / 0 |
6 |
|
2848 |
codeforces#P1371E2 Asterism (Hard Version)
|
0 / 0 |
8 |
|
2845 |
codeforces#P1372B Omkar and Last Class of Math
|
0 / 0 |
4 |
|
2844 |
codeforces#P1372C Omkar and Baseball
|
0 / 0 |
5 |
|
2840 |
codeforces#P1373A Donut Shops
|
0 / 0 |
3 |
|
2838 |
codeforces#P1373C Pluses and Minuses
|
0 / 0 |
4 |
|
2833 |
codeforces#P1374A Required Remainder
|
0 / 0 |
3 |
|
2832 |
codeforces#P1374B Multiply by 2, divide by 6
|
0 / 0 |
3 |
|
2830 |
codeforces#P1374D Zero Remainder Array
|
0 / 0 |
4 |
|
2826 |
codeforces#P1375A Sign Flipping
|
0 / 0 |
3 |
|
2821 |
codeforces#P1375F Integer Game
|
0 / 0 |
10 |
|
2818 |
codeforces#P1375I Cubic Lattice
|
0 / 0 |
10 |
|
2816 |
codeforces#P1379B Dubious Cyrpto
|
0 / 0 |
5 |
|
2813 |
codeforces#P1379E Inverse Genealogy
|
0 / 0 |
10 |
|
2807 |
codeforces#P1380D Berserk And Fireball
|
0 / 0 |
7 |
|
2804 |
codeforces#P1380G Circular Dungeon
|
0 / 0 |
10 |
|
2798 |
codeforces#P1381E Origami
|
0 / 0 |
10 |