|
1430 |
codeforces#P1648A Weird Sum
|
0 / 0 |
4 |
|
1429 |
codeforces#P1648B Integral Array
|
0 / 0 |
6 |
|
1421 |
codeforces#P1650B DIV + MOD
|
0 / 0 |
3 |
|
1419 |
codeforces#P1650D Twist the Permutation
|
0 / 0 |
4 |
|
1418 |
codeforces#P1650E Rescheduling the Exam
|
0 / 0 |
6 |
|
1411 |
codeforces#P1651E Sum of Matchings
|
0 / 0 |
10 |
|
1406 |
codeforces#P1654D Potion Brewing Class
|
0 / 0 |
7 |
|
1405 |
codeforces#P1654E Arithmetic Operations
|
0 / 0 |
8 |
|
1402 |
codeforces#P1654H Three Minimums
|
0 / 0 |
10 |
|
1401 |
codeforces#P1656A Good Pairs
|
0 / 0 |
3 |
|
1400 |
codeforces#P1656B Subtract Operation
|
0 / 0 |
3 |
|
1399 |
codeforces#P1656C Make Equal With Mod
|
0 / 0 |
4 |
|
1398 |
codeforces#P1656D K-good
|
0 / 0 |
6 |
|
1397 |
codeforces#P1656E Equal Tree Sums
|
0 / 0 |
8 |
|
1396 |
codeforces#P1656F Parametric MST
|
0 / 0 |
10 |
|
1395 |
codeforces#P1656G Cycle Palindrome
|
0 / 0 |
10 |
|
1394 |
codeforces#P1656H Equal LCM Subsets
|
0 / 0 |
10 |
|
1392 |
codeforces#P1657A Integer Moves
|
0 / 0 |
3 |
|
1389 |
codeforces#P1657D For Gamers
|
0 / 0 |
7 |
|
1388 |
codeforces#P1657E Star MST
|
0 / 0 |
8 |
|
1386 |
codeforces#P1658A Marin and Photoshoot
|
0 / 0 |
3 |
|
1385 |
codeforces#P1658B Marin and Anti-coprime Permutation
|
0 / 0 |
3 |
|
1384 |
codeforces#P1658C Shinju and the Lost Permutation
|
0 / 0 |
5 |
|
1383 |
codeforces#P1658D1 388535 (Easy Version)
|
0 / 0 |
5 |
|
1382 |
codeforces#P1658D2 388535 (Hard Version)
|
0 / 0 |
8 |
|
1381 |
codeforces#P1658E Gojou and Matrix Game
|
0 / 0 |
9 |
|
1380 |
codeforces#P1658F Juju and Binary String
|
0 / 0 |
10 |
|
1379 |
codeforces#P1659A Red Versus Blue
|
0 / 0 |
3 |
|
1377 |
codeforces#P1659C Line Empire
|
0 / 0 |
5 |
|
1376 |
codeforces#P1659D Reverse Sort Sum
|
0 / 0 |
6 |
|
1373 |
codeforces#P1660A Vasya and Coins
|
0 / 0 |
3 |
|
1372 |
codeforces#P1660B Vlad and Candies
|
0 / 0 |
3 |
|
1370 |
codeforces#P1660D Maximum Product Strikes Back
|
0 / 0 |
5 |
|
1368 |
codeforces#P1660F1 Promising String (easy version)
|
0 / 0 |
5 |
|
1367 |
codeforces#P1660F2 Promising String (hard version)
|
0 / 0 |
7 |
|
1366 |
codeforces#P1661A Array Balancing
|
0 / 0 |
3 |
|
1364 |
codeforces#P1661C Water the Trees
|
0 / 0 |
5 |
|
1362 |
codeforces#P1661E Narrow Components
|
0 / 0 |
9 |
|
1358 |
codeforces#P1662C European Trip
|
0 / 0 |
(None) |
|
1356 |
codeforces#P1662E Round Table
|
0 / 0 |
(None) |
|
1353 |
codeforces#P1662H Boundary
|
0 / 0 |
(None) |
|
1349 |
codeforces#P1662L Il Derby della Madonnina
|
0 / 0 |
(None) |
|
1347 |
codeforces#P1662N Drone Photo
|
0 / 0 |
(None) |
|
1344 |
codeforces#P1663B Mike's Sequence
|
0 / 0 |
(None) |
|
1343 |
codeforces#P1663C Pōja Verdon
|
0 / 0 |
(None) |
|
1342 |
codeforces#P1663D Is it rated - 3
|
0 / 0 |
(None) |
|
1337 |
codeforces#P1665A GCD vs LCM
|
0 / 0 |
3 |
|
1334 |
codeforces#P1665D GCD Guess
|
0 / 0 |
7 |
|
1328 |
codeforces#P1666E Even Split
|
0 / 0 |
9 |
|
1324 |
codeforces#P1666I Interactive Treasure Hunt
|
0 / 0 |
8 |
|
1320 |
codeforces#P1667A Make it Increasing
|
0 / 0 |
4 |
|
1318 |
codeforces#P1667C Half Queen Cover
|
0 / 0 |
9 |
|
1316 |
codeforces#P1667E Centroid Probabilities
|
0 / 0 |
10 |
|
1314 |
codeforces#P1668A Direction Change
|
0 / 0 |
3 |
|
1313 |
codeforces#P1668B Social Distance
|
0 / 0 |
3 |
|
1310 |
codeforces#P1669C Odd/Even Increments
|
0 / 0 |
3 |
|
1308 |
codeforces#P1669E 2-Letter Strings
|
0 / 0 |
4 |
|
1305 |
codeforces#P1669H Maximal AND
|
0 / 0 |
4 |
|
1302 |
codeforces#P1670C Where is the Pizza?
|
0 / 0 |
4 |
|
1301 |
codeforces#P1670D Very Suspicious
|
0 / 0 |
5 |
|
1297 |
codeforces#P1671B Consecutive Points Segment
|
0 / 0 |
3 |
|
1296 |
codeforces#P1671C Dolce Vita
|
0 / 0 |
4 |
|
1293 |
codeforces#P1671F Permutation Counting
|
0 / 0 |
10 |
|
1292 |
codeforces#P1672A Log Chopping
|
0 / 0 |
3 |
|
1285 |
codeforces#P1672G Cross Xor
|
0 / 0 |
10 |
|
1280 |
codeforces#P1673C Palindrome Basis
|
0 / 0 |
5 |
|
1279 |
codeforces#P1673D Lost Arithmetic Progression
|
0 / 0 |
6 |
|
1278 |
codeforces#P1673E Power or XOR?
|
0 / 0 |
9 |
|
1277 |
codeforces#P1673F Anti-Theft Road Planning
|
0 / 0 |
9 |
|
1276 |
codeforces#P1674A Number Transformation
|
0 / 0 |
3 |
|
1275 |
codeforces#P1674B Dictionary
|
0 / 0 |
3 |
|
1272 |
codeforces#P1674E Breaking the Wall
|
0 / 0 |
7 |
|
1269 |
codeforces#P1675A Food for Animals
|
0 / 0 |
3 |
|
1261 |
codeforces#P1676B Equal Candies
|
0 / 0 |
3 |
|
1260 |
codeforces#P1676C Most Similar Words
|
0 / 0 |
3 |
|
1252 |
codeforces#P1677B Tokitsukaze and Meeting
|
0 / 0 |
5 |
|
1250 |
codeforces#P1677D Tokitsukaze and Permutations
|
0 / 0 |
9 |
|
1248 |
codeforces#P1677F Tokitsukaze and Gems
|
0 / 0 |
10 |
|
1244 |
codeforces#P1679A AvtoBus
|
0 / 0 |
3 |
|
1239 |
codeforces#P1679F Formalism for Formalism
|
0 / 0 |
10 |
|
1238 |
codeforces#P1680A Minimums and Maximums
|
0 / 0 |
3 |
|
1235 |
codeforces#P1680D Dog Walking
|
0 / 0 |
9 |
|
1231 |
codeforces#P1681B Card Trick
|
0 / 0 |
3 |
|
1224 |
codeforces#P1682C LIS or Reverse LIS?
|
0 / 0 |
4 |
|
1222 |
codeforces#P1682E Unordered Swaps
|
0 / 0 |
10 |
|
1220 |
codeforces#P1684A Digit Minimization
|
0 / 0 |
3 |
|
1219 |
codeforces#P1684B Z mod X = C
|
0 / 0 |
3 |
|
1214 |
codeforces#P1684G Euclid Guess
|
0 / 0 |
10 |
|
1213 |
codeforces#P1684H Hard Cut
|
0 / 0 |
10 |
|
1201 |
codeforces#P1687D Cute number
|
0 / 0 |
10 |
|
1200 |
codeforces#P1687E Become Big For Me
|
0 / 0 |
10 |
|
1199 |
codeforces#P1687F Koishi's Unconscious Permutation
|
0 / 0 |
10 |
|
1186 |
codeforces#P1690E Price Maximization
|
0 / 0 |
5 |
|
1185 |
codeforces#P1690F Shifting String
|
0 / 0 |
5 |
|
1183 |
codeforces#P1691A Beat The Odds
|
0 / 0 |
3 |
|
1181 |
codeforces#P1691C Sum of Substrings
|
0 / 0 |
4 |
|
1178 |
codeforces#P1691F K-Set Tree
|
0 / 0 |
9 |
|
1172 |
codeforces#P1692F 3SUM
|
0 / 0 |
4 |
|
1170 |
codeforces#P1692H Gambling
|
0 / 0 |
5 |
|
1153 |
codeforces#P1696C Fishingprince Plays With Array
|
0 / 0 |
4 |