|
5067 |
codeforces#P1899E Queue Sort
|
0 / 0 |
(None) |
|
5349 |
codeforces#P1900A Cover in Water
|
0 / 0 |
3 |
|
5345 |
codeforces#P1900E Transitive Graph
|
0 / 0 |
7 |
|
5344 |
codeforces#P1900F Local Deletions
|
0 / 0 |
10 |
|
5136 |
codeforces#P1901D Yet Another Monster Fight
|
0 / 0 |
5 |
|
6622 |
codeforces#P1902D Robot Queries
|
0 / 0 |
6 |
|
6620 |
codeforces#P1902F Trees and XOR Queries Again
|
0 / 0 |
9 |
|
6710 |
codeforces#P1904A Forked!
|
0 / 0 |
3 |
|
6706 |
codeforces#P1904D2 Set To Max (Hard Version)
|
0 / 0 |
6 |
|
6705 |
codeforces#P1904E Tree Queries
|
0 / 0 |
9 |
|
6704 |
codeforces#P1904F Beautiful Tree
|
0 / 0 |
10 |
|
6700 |
codeforces#P1905D Cyclic MEX
|
0 / 0 |
7 |
|
6606 |
codeforces#P1907A Rook
|
0 / 0 |
3 |
|
6605 |
codeforces#P1907B YetnotherrokenKeoard
|
0 / 0 |
3 |
|
6600 |
codeforces#P1907G Lights
|
0 / 0 |
8 |
|
6697 |
codeforces#P1909A Distinct Buttons
|
0 / 0 |
3 |
|
6687 |
codeforces#P1910A Username
|
0 / 0 |
3 |
|
6685 |
codeforces#P1910C Poisonous Swamp
|
0 / 0 |
5 |
|
6677 |
codeforces#P1912A Accumulator Apex
|
0 / 0 |
6 |
|
6673 |
codeforces#P1912E Evaluate It and Back Again
|
0 / 0 |
8 |
|
6665 |
codeforces#P1913A Rating Increase
|
0 / 0 |
3 |
|
6659 |
codeforces#P1914A Problemsolving Log
|
0 / 0 |
3 |
|
6656 |
codeforces#P1914D Three Activities
|
0 / 0 |
4 |
|
6650 |
codeforces#P1915A Odd One Out
|
0 / 0 |
3 |
|
6649 |
codeforces#P1915B Not Quite Latin Square
|
0 / 0 |
3 |
|
6648 |
codeforces#P1915C Can I Square?
|
0 / 0 |
3 |
|
6647 |
codeforces#P1915D Unnatural Language Processing
|
0 / 0 |
3 |
|
6644 |
codeforces#P1915G Bicycles
|
0 / 0 |
6 |
|
6643 |
codeforces#P1916A 2023
|
0 / 0 |
3 |
|
6641 |
codeforces#P1916C Training Before the Olympiad
|
0 / 0 |
4 |
|
6632 |
codeforces#P1917C Watering an Array
|
0 / 0 |
5 |
|
6631 |
codeforces#P1917D Yet Another Inversions Problem
|
0 / 0 |
8 |
|
8207 |
codeforces#P1918A Brick Wall
|
0 / 0 |
3 |
|
8206 |
codeforces#P1918B Minimize Inversions
|
0 / 0 |
3 |
|
8205 |
codeforces#P1918C XOR-distance
|
0 / 0 |
4 |
|
8204 |
codeforces#P1918D Blocking Elements
|
0 / 0 |
6 |
|
8203 |
codeforces#P1918E ace5 and Task Order
|
0 / 0 |
8 |
|
8202 |
codeforces#P1918F Caterpillar on a Tree
|
0 / 0 |
9 |
|
7322 |
codeforces#P1919D 01 Tree
|
0 / 0 |
7 |
|
8197 |
codeforces#P1920D Array Repetition
|
0 / 0 |
6 |
|
8192 |
codeforces#P1921B Arranging Cats
|
0 / 0 |
3 |
|
8188 |
codeforces#P1921F Sum of Progression
|
0 / 0 |
6 |
|
8187 |
codeforces#P1921G Mischievous Shooter
|
0 / 0 |
8 |
|
8186 |
codeforces#P1922A Tricky Template
|
0 / 0 |
3 |
|
8184 |
codeforces#P1922C Closest Cities
|
0 / 0 |
4 |
|
8183 |
codeforces#P1922D Berserk Monsters
|
0 / 0 |
6 |
|
8930 |
codeforces#P1923A Moving Chips
|
0 / 0 |
(None) |
|
8929 |
codeforces#P1923B Monsters Attack!
|
0 / 0 |
(None) |
|
8925 |
codeforces#P1923F Shrink-Reverse
|
0 / 0 |
(None) |
|
8179 |
codeforces#P1924B Space Harbour
|
0 / 0 |
7 |
|
8924 |
codeforces#P1926A Vlad and the Best of Five
|
0 / 0 |
(None) |
|
8923 |
codeforces#P1926B Vlad and Shapes
|
0 / 0 |
(None) |
|
8922 |
codeforces#P1926C Vlad and a Sum of Sum of Digits
|
0 / 0 |
(None) |
|
8920 |
codeforces#P1926E Vlad and an Odd Ordering
|
0 / 0 |
(None) |
|
8919 |
codeforces#P1926F Vlad and Avoiding X
|
0 / 0 |
(None) |
|
8918 |
codeforces#P1926G Vlad and Trouble at MIT
|
0 / 0 |
(None) |
|
8912 |
codeforces#P1927F Microcycle
|
0 / 0 |
6 |
|
8905 |
codeforces#P1928F Digital Patterns
|
0 / 0 |
10 |
|
8894 |
codeforces#P1930D2 Sum over all Substrings (Hard Version)
|
0 / 0 |
(None) |
|
8881 |
codeforces#P1932A Thorns and Coins
|
0 / 0 |
(None) |
|
8879 |
codeforces#P1932C LR-remainders
|
0 / 0 |
(None) |
|
8878 |
codeforces#P1932D Card Game
|
0 / 0 |
(None) |
|
8877 |
codeforces#P1932E Final Countdown
|
0 / 0 |
(None) |
|
8873 |
codeforces#P1933B Turtle Math: Fast Three Task
|
0 / 0 |
(None) |
|
8872 |
codeforces#P1933C Turtle Fingers: Count the Values of k
|
0 / 0 |
(None) |
|
8870 |
codeforces#P1933E Turtle vs
|
0 / 0 |
(None) |
|
8858 |
codeforces#P1935D Exam in MAC
|
0 / 0 |
(None) |
|
8856 |
codeforces#P1935F Andrey's Tree
|
0 / 0 |
(None) |
|
8854 |
codeforces#P1936B Pinball
|
0 / 0 |
(None) |
|
8853 |
codeforces#P1936C Pokémon Arena
|
0 / 0 |
(None) |
|
8849 |
codeforces#P1937A Shuffle Party
|
0 / 0 |
(None) |
|
8848 |
codeforces#P1937B Binary Path
|
0 / 0 |
(None) |
|
9370 |
codeforces#P1966B Rectangle Filling
|
0 / 0 |
3 |
|
9369 |
codeforces#P1967A Permutation Counting
|
0 / 0 |
4 |
|
9365 |
codeforces#P1967D Long Way to be Non-decreasing
|
0 / 0 |
10 |
|
9362 |
codeforces#P1967F Next and Prev
|
0 / 0 |
10 |
|
9353 |
codeforces#P1969A Two Friends
|
0 / 0 |
3 |
|
9351 |
codeforces#P1969C Minimizing the Sum
|
0 / 0 |
5 |
|
9348 |
codeforces#P1969F Card Pairing
|
0 / 0 |
10 |
|
9347 |
codeforces#P1970A1 Balanced Shuffle (Easy)
|
0 / 0 |
3 |
|
9332 |
codeforces#P1970F1 Playing Quidditch (Easy)
|
0 / 0 |
8 |
|
9331 |
codeforces#P1970F2 Playing Quidditch (Medium)
|
0 / 0 |
8 |
|
9330 |
codeforces#P1970F3 Playing Quidditch (Hard)
|
0 / 0 |
8 |
|
9326 |
codeforces#P1971A My First Sorting Problem
|
0 / 0 |
3 |
|
9325 |
codeforces#P1971B Different String
|
0 / 0 |
3 |
|
9324 |
codeforces#P1971C Clock and Strings
|
0 / 0 |
3 |
|
9323 |
codeforces#P1971D Binary Cut
|
0 / 0 |
3 |
|
9321 |
codeforces#P1971F Circle Perimeter
|
0 / 0 |
5 |
|
9316 |
codeforces#P1973A Chess For Three
|
0 / 0 |
3 |
|
9314 |
codeforces#P1973C Cat, Fox and Double Maximum
|
0 / 0 |
5 |
|
9311 |
codeforces#P1973F Maximum GCD Sum Queries
|
0 / 0 |
10 |
|
9309 |
codeforces#P1974B Symmetric Encoding
|
0 / 0 |
3 |
|
9307 |
codeforces#P1974D Ingenuity-2
|
0 / 0 |
4 |
|
9305 |
codeforces#P1974F Cutting Game
|
0 / 0 |
6 |
|
9303 |
codeforces#P1975A Bazoka and Mocha's Array
|
0 / 0 |
(None) |
|
9299 |
codeforces#P1975E Chain Queries
|
0 / 0 |
(None) |