|
3056 |
codeforces#P1336F Journey
|
0 / 0 |
10 |
|
3055 |
codeforces#P1337A Ichihime and Triangle
|
0 / 0 |
3 |
|
3054 |
codeforces#P1337B Kana and Dragon Quest game
|
0 / 0 |
3 |
|
3053 |
codeforces#P1338A Powered Addition
|
0 / 0 |
5 |
|
3052 |
codeforces#P1338B Edge Weight Assignment
|
0 / 0 |
6 |
|
3051 |
codeforces#P1338C Perfect Triples
|
0 / 0 |
8 |
|
3050 |
codeforces#P1338D Nested Rubber Bands
|
0 / 0 |
10 |
|
3049 |
codeforces#P1338E JYPnation
|
0 / 0 |
10 |
|
3048 |
codeforces#P1339A Filling Diamonds
|
0 / 0 |
3 |
|
3047 |
codeforces#P1339B Sorted Adjacent Differences
|
0 / 0 |
4 |
|
3046 |
codeforces#P1340A Nastya and Strange Generator
|
0 / 0 |
5 |
|
3045 |
codeforces#P1340B Nastya and Scoreboard
|
0 / 0 |
5 |
|
3044 |
codeforces#P1340C Nastya and Unexpected Guest
|
0 / 0 |
9 |
|
3043 |
codeforces#P1340D Nastya and Time Machine
|
0 / 0 |
10 |
|
3042 |
codeforces#P1340E Nastya and Bees
|
0 / 0 |
10 |
|
3041 |
codeforces#P1340F Nastya and CBS
|
0 / 0 |
10 |
|
3040 |
codeforces#P1341A Nastya and Rice
|
0 / 0 |
3 |
|
3039 |
codeforces#P1341B Nastya and Door
|
0 / 0 |
4 |
|
3038 |
codeforces#P1342A Road To Zero
|
0 / 0 |
3 |
|
3037 |
codeforces#P1342B Binary Period
|
0 / 0 |
3 |
|
3036 |
codeforces#P1342C Yet Another Counting Problem
|
0 / 0 |
5 |
|
3035 |
codeforces#P1342D Multiple Testcases
|
0 / 0 |
6 |
|
3034 |
codeforces#P1342E Placing Rooks
|
0 / 0 |
8 |
|
3033 |
codeforces#P1342F Make It Ascending
|
0 / 0 |
10 |
|
3032 |
codeforces#P1343A Candies
|
0 / 0 |
3 |
|
3031 |
codeforces#P1343B Balanced Array
|
0 / 0 |
3 |
|
3030 |
codeforces#P1343C Alternating Subsequence
|
0 / 0 |
4 |
|
3029 |
codeforces#P1343D Constant Palindrome Sum
|
0 / 0 |
5 |
|
3028 |
codeforces#P1343E Weights Distributing
|
0 / 0 |
7 |
|
3027 |
codeforces#P1343F Restore the Permutation by Sorted Segments
|
0 / 0 |
9 |
|
3026 |
codeforces#P1344A Hilbert's Hotel
|
0 / 0 |
5 |
|
3025 |
codeforces#P1344B Monopole Magnets
|
0 / 0 |
7 |
|
3024 |
codeforces#P1344C Quantifier Question
|
0 / 0 |
10 |
|
3023 |
codeforces#P1344D Résumé Review
|
0 / 0 |
10 |
|
3022 |
codeforces#P1344E Train Tracks
|
0 / 0 |
10 |
|
3021 |
codeforces#P1344F Piet's Palette
|
0 / 0 |
10 |
|
3020 |
codeforces#P1345A Puzzle Pieces
|
0 / 0 |
3 |
|
3019 |
codeforces#P1345B Card Constructions
|
0 / 0 |
3 |
|
3018 |
codeforces#P1346A Color Revolution
|
0 / 0 |
3 |
|
3017 |
codeforces#P1346B Boot Camp
|
0 / 0 |
4 |
|
3016 |
codeforces#P1346C Spring Cleaning
|
0 / 0 |
5 |
|
3015 |
codeforces#P1346D Constructing the Dungeon
|
0 / 0 |
5 |
|
3014 |
codeforces#P1346E Magic Tricks
|
0 / 0 |
5 |
|
3013 |
codeforces#P1346F Dune II: Battle For Arrakis
|
0 / 0 |
7 |
|
3012 |
codeforces#P1346G Two IP Cameras
|
0 / 0 |
8 |
|
3011 |
codeforces#P1346H Game with Segments
|
0 / 0 |
10 |
|
3010 |
codeforces#P1346I Pac-Man 2.0
|
0 / 0 |
10 |
|
3009 |
codeforces#P1348A Phoenix and Balance
|
0 / 0 |
3 |
|
3008 |
codeforces#P1348B Phoenix and Beauty
|
0 / 0 |
4 |
|
3007 |
codeforces#P1348C Phoenix and Distribution
|
0 / 0 |
5 |
|
3006 |
codeforces#P1348D Phoenix and Science
|
0 / 0 |
6 |
|
3005 |
codeforces#P1348E Phoenix and Berries
|
0 / 0 |
9 |
|
3004 |
codeforces#P1348F Phoenix and Memory
|
0 / 0 |
10 |
|
3003 |
codeforces#P1349A Orac and LCM
|
0 / 0 |
5 |
|
3002 |
codeforces#P1349B Orac and Medians
|
0 / 0 |
7 |
|
3001 |
codeforces#P1349C Orac and Game of Life
|
0 / 0 |
7 |
|
3000 |
codeforces#P1349D Slime and Biscuits
|
0 / 0 |
10 |
|
2999 |
codeforces#P1349E Slime and Hats
|
0 / 0 |
10 |
|
2998 |
codeforces#P1349F1 Slime and Sequences (Easy Version)
|
0 / 0 |
10 |
|
2997 |
codeforces#P1349F2 Slime and Sequences (Hard Version)
|
0 / 0 |
10 |
|
2996 |
codeforces#P1350A Orac and Factors
|
0 / 0 |
3 |
|
2995 |
codeforces#P1350B Orac and Models
|
0 / 0 |
4 |
|
2994 |
codeforces#P1351A A+B (Trial Problem)
|
0 / 0 |
3 |
|
2993 |
codeforces#P1351B Square?
|
0 / 0 |
3 |
|
2992 |
codeforces#P1351C Skier
|
0 / 0 |
4 |
|
2991 |
codeforces#P1352A Sum of Round Numbers
|
0 / 0 |
3 |
|
2990 |
codeforces#P1352B Same Parity Summands
|
0 / 0 |
4 |
|
2989 |
codeforces#P1352C K-th Not Divisible by n
|
0 / 0 |
4 |
|
2988 |
codeforces#P1352D Alice, Bob and Candies
|
0 / 0 |
4 |
|
2987 |
codeforces#P1352E Special Elements
|
0 / 0 |
5 |
|
2986 |
codeforces#P1352F Binary String Reconstruction
|
0 / 0 |
5 |
|
2985 |
codeforces#P1352G Special Permutation
|
0 / 0 |
5 |
|
2984 |
codeforces#P1353A Most Unstable Array
|
0 / 0 |
3 |
|
2983 |
codeforces#P1353B Two Arrays And Swaps
|
0 / 0 |
3 |
|
2982 |
codeforces#P1353C Board Moves
|
0 / 0 |
3 |
|
2981 |
codeforces#P1353D Constructing the Array
|
0 / 0 |
5 |
|
2980 |
codeforces#P1353E K-periodic Garland
|
0 / 0 |
6 |
|
2979 |
codeforces#P1353F Decreasing Heights
|
0 / 0 |
8 |
|
2978 |
codeforces#P1354A Alarm Clock
|
0 / 0 |
3 |
|
2977 |
codeforces#P1354B Ternary String
|
0 / 0 |
4 |
|
2976 |
codeforces#P1354C1 Simple Polygon Embedding
|
0 / 0 |
4 |
|
2975 |
codeforces#P1354C2 Not So Simple Polygon Embedding
|
0 / 0 |
7 |
|
2974 |
codeforces#P1354D Multiset
|
0 / 0 |
6 |
|
2973 |
codeforces#P1354E Graph Coloring
|
0 / 0 |
7 |
|
2972 |
codeforces#P1354F Summoning Minions
|
0 / 0 |
9 |
|
2971 |
codeforces#P1354G Find a Gift
|
0 / 0 |
10 |
|
2970 |
codeforces#P1355A Sequence with Digits
|
0 / 0 |
4 |
|
2969 |
codeforces#P1355B Young Explorers
|
0 / 0 |
4 |
|
2968 |
codeforces#P1355C Count Triangles
|
0 / 0 |
6 |
|
2967 |
codeforces#P1355D Game With Array
|
0 / 0 |
4 |
|
2966 |
codeforces#P1355E Restorer Distance
|
0 / 0 |
7 |
|
2965 |
codeforces#P1355F Guess Divisors Count
|
0 / 0 |
10 |
|
2964 |
codeforces#P1356A1 Distinguish I from X
|
0 / 0 |
(None) |
|
2963 |
codeforces#P1356A2 Distinguish I from Z
|
0 / 0 |
(None) |
|
2962 |
codeforces#P1356A3 Distinguish Z from S
|
0 / 0 |
(None) |
|
2961 |
codeforces#P1356A4 Distinguish I ⊗ X from CNOT
|
0 / 0 |
(None) |
|
2960 |
codeforces#P1356A5 Distinguish Z from -Z
|
0 / 0 |
(None) |
|
2959 |
codeforces#P1356B1 Increment
|
0 / 0 |
(None) |
|
2958 |
codeforces#P1356B2 Decrement
|
0 / 0 |
(None) |
|
2957 |
codeforces#P1356C Prepare state |01⟩ + |10⟩ + |11⟩
|
0 / 0 |
(None) |