|
2856 |
codeforces#P1370E Binary Subsequence Rotation
|
0 / 0 |
7 |
|
2855 |
codeforces#P1370F1 The Hidden Pair (Easy Version)
|
0 / 0 |
9 |
|
2854 |
codeforces#P1370F2 The Hidden Pair (Hard Version)
|
0 / 0 |
10 |
|
2853 |
codeforces#P1371A Magical Sticks
|
0 / 0 |
3 |
|
2852 |
codeforces#P1371B Magical Calendar
|
0 / 0 |
4 |
|
2851 |
codeforces#P1371C A Cookie for You
|
0 / 0 |
4 |
|
2850 |
codeforces#P1371D Grid-00100
|
0 / 0 |
5 |
|
2849 |
codeforces#P1371E1 Asterism (Easy Version)
|
0 / 0 |
6 |
|
2848 |
codeforces#P1371E2 Asterism (Hard Version)
|
0 / 0 |
8 |
|
2847 |
codeforces#P1371F Raging Thunder
|
0 / 0 |
10 |
|
2846 |
codeforces#P1372A Omkar and Completion
|
0 / 0 |
3 |
|
2845 |
codeforces#P1372B Omkar and Last Class of Math
|
0 / 0 |
4 |
|
2844 |
codeforces#P1372C Omkar and Baseball
|
0 / 0 |
5 |
|
2843 |
codeforces#P1372D Omkar and Circle
|
0 / 0 |
7 |
|
2842 |
codeforces#P1372E Omkar and Last Floor
|
0 / 0 |
10 |
|
2841 |
codeforces#P1372F Omkar and Modes
|
0 / 0 |
10 |
|
2840 |
codeforces#P1373A Donut Shops
|
0 / 0 |
3 |
|
2839 |
codeforces#P1373B 01 Game
|
0 / 0 |
3 |
|
2838 |
codeforces#P1373C Pluses and Minuses
|
0 / 0 |
4 |
|
2837 |
codeforces#P1373D Maximum Sum on Even Positions
|
0 / 0 |
5 |
|
2836 |
codeforces#P1373E Sum of Digits
|
0 / 0 |
8 |
|
2835 |
codeforces#P1373F Network Coverage
|
0 / 0 |
9 |
|
2834 |
codeforces#P1373G Pawns
|
0 / 0 |
10 |
|
2833 |
codeforces#P1374A Required Remainder
|
0 / 0 |
3 |
|
2832 |
codeforces#P1374B Multiply by 2, divide by 6
|
0 / 0 |
3 |
|
2831 |
codeforces#P1374C Move Brackets
|
0 / 0 |
3 |
|
2830 |
codeforces#P1374D Zero Remainder Array
|
0 / 0 |
4 |
|
2829 |
codeforces#P1374E1 Reading Books (easy version)
|
0 / 0 |
5 |
|
2828 |
codeforces#P1374E2 Reading Books (hard version)
|
0 / 0 |
9 |
|
2827 |
codeforces#P1374F Cyclic Shifts Sorting
|
0 / 0 |
9 |
|
2826 |
codeforces#P1375A Sign Flipping
|
0 / 0 |
3 |
|
2825 |
codeforces#P1375B Neighbor Grid
|
0 / 0 |
4 |
|
2824 |
codeforces#P1375C Element Extermination
|
0 / 0 |
4 |
|
2823 |
codeforces#P1375D Replace by MEX
|
0 / 0 |
6 |
|
2822 |
codeforces#P1375E Inversion SwapSort
|
0 / 0 |
9 |
|
2821 |
codeforces#P1375F Integer Game
|
0 / 0 |
10 |
|
2820 |
codeforces#P1375G Tree Modification
|
0 / 0 |
10 |
|
2819 |
codeforces#P1375H Set Merging
|
0 / 0 |
10 |
|
2818 |
codeforces#P1375I Cubic Lattice
|
0 / 0 |
10 |
|
2817 |
codeforces#P1379A Acacius and String
|
0 / 0 |
5 |
|
2816 |
codeforces#P1379B Dubious Cyrpto
|
0 / 0 |
5 |
|
2815 |
codeforces#P1379C Choosing flowers
|
0 / 0 |
7 |
|
2814 |
codeforces#P1379D New Passenger Trams
|
0 / 0 |
8 |
|
2813 |
codeforces#P1379E Inverse Genealogy
|
0 / 0 |
10 |
|
2812 |
codeforces#P1379F1 Chess Strikes Back (easy version)
|
0 / 0 |
10 |
|
2811 |
codeforces#P1379F2 Chess Strikes Back (hard version)
|
0 / 0 |
10 |
|
2810 |
codeforces#P1380A Three Indices
|
0 / 0 |
3 |
|
2809 |
codeforces#P1380B Universal Solution
|
0 / 0 |
4 |
|
2808 |
codeforces#P1380C Create The Teams
|
0 / 0 |
4 |
|
2807 |
codeforces#P1380D Berserk And Fireball
|
0 / 0 |
7 |
|
2806 |
codeforces#P1380E Merging Towers
|
0 / 0 |
8 |
|
2805 |
codeforces#P1380F Strange Addition
|
0 / 0 |
10 |
|
2804 |
codeforces#P1380G Circular Dungeon
|
0 / 0 |
10 |
|
2803 |
codeforces#P1381A1 Prefix Flip (Easy Version)
|
0 / 0 |
4 |
|
2802 |
codeforces#P1381A2 Prefix Flip (Hard Version)
|
0 / 0 |
5 |
|
2801 |
codeforces#P1381B Unmerge
|
0 / 0 |
6 |
|
2800 |
codeforces#P1381C Mastermind
|
0 / 0 |
9 |
|
2799 |
codeforces#P1381D The Majestic Brown Tree Snake
|
0 / 0 |
10 |
|
2798 |
codeforces#P1381E Origami
|
0 / 0 |
10 |
|
2797 |
codeforces#P1382A Common Subsequence
|
0 / 0 |
3 |
|
2796 |
codeforces#P1382B Sequential Nim
|
0 / 0 |
3 |
|
2795 |
codeforces#P1383A String Transformation 1
|
0 / 0 |
5 |
|
2794 |
codeforces#P1383B GameGame
|
0 / 0 |
6 |
|
2793 |
codeforces#P1383C String Transformation 2
|
0 / 0 |
10 |
|
2792 |
codeforces#P1383D Rearrange
|
0 / 0 |
10 |
|
2791 |
codeforces#P1383E Strange Operation
|
0 / 0 |
10 |
|
2790 |
codeforces#P1383F Special Edges
|
0 / 0 |
10 |
|
2789 |
codeforces#P1384A Common Prefixes
|
0 / 0 |
4 |
|
2788 |
codeforces#P1384B1 Koa and the Beach (Easy Version)
|
0 / 0 |
6 |
|
2787 |
codeforces#P1384B2 Koa and the Beach (Hard Version)
|
0 / 0 |
8 |
|
2786 |
codeforces#P1385A Three Pairwise Maximums
|
0 / 0 |
3 |
|
2785 |
codeforces#P1385B Restore the Permutation by Merger
|
0 / 0 |
3 |
|
2784 |
codeforces#P1385C Make It Good
|
0 / 0 |
4 |
|
2783 |
codeforces#P1385D a-Good String
|
0 / 0 |
5 |
|
2782 |
codeforces#P1385E Directing Edges
|
0 / 0 |
7 |
|
2781 |
codeforces#P1385F Removing Leaves
|
0 / 0 |
8 |
|
2780 |
codeforces#P1385G Columns Swaps
|
0 / 0 |
8 |
|
2779 |
codeforces#P1386A Colors
|
0 / 0 |
10 |
|
2778 |
codeforces#P1386B Mixture
|
0 / 0 |
10 |
|
2777 |
codeforces#P1386C Joker
|
0 / 0 |
10 |
|
2776 |
codeforces#P1387A Graph
|
0 / 0 |
7 |
|
2775 |
codeforces#P1387B1 Village (Minimum)
|
0 / 0 |
7 |
|
2774 |
codeforces#P1387B2 Village (Maximum)
|
0 / 0 |
9 |
|
2773 |
codeforces#P1387C Viruses
|
0 / 0 |
10 |
|
2772 |
codeforces#P1388A Captain Flint and Crew Recruitment
|
0 / 0 |
3 |
|
2771 |
codeforces#P1388B Captain Flint and a Long Voyage
|
0 / 0 |
3 |
|
2770 |
codeforces#P1388C Uncle Bogdan and Country Happiness
|
0 / 0 |
6 |
|
2769 |
codeforces#P1388D Captain Flint and Treasure
|
0 / 0 |
7 |
|
2768 |
codeforces#P1388E Uncle Bogdan and Projections
|
0 / 0 |
10 |
|
2767 |
codeforces#P1389A LCM Problem
|
0 / 0 |
3 |
|
2766 |
codeforces#P1389B Array Walk
|
0 / 0 |
5 |
|
2765 |
codeforces#P1389C Good String
|
0 / 0 |
5 |
|
2764 |
codeforces#P1389D Segment Intersections
|
0 / 0 |
7 |
|
2763 |
codeforces#P1389E Calendar Ambiguity
|
0 / 0 |
8 |
|
2762 |
codeforces#P1389F Bicolored Segments
|
0 / 0 |
10 |
|
2761 |
codeforces#P1389G Directing Edges
|
0 / 0 |
10 |
|
2760 |
codeforces#P1391A Suborrays
|
0 / 0 |
3 |
|
2759 |
codeforces#P1391B Fix You
|
0 / 0 |
3 |
|
2758 |
codeforces#P1391C Cyclic Permutations
|
0 / 0 |
5 |
|
2757 |
codeforces#P1391D 505
|
0 / 0 |
7 |