|
1056 |
codeforces#P1712E1 LCM Sum (easy version)
|
0 / 0 |
8 |
|
1055 |
codeforces#P1712E2 LCM Sum (hard version)
|
0 / 0 |
9 |
|
1054 |
codeforces#P1712F Triameter
|
0 / 0 |
10 |
|
1053 |
codeforces#P1713A Traveling Salesman Problem
|
0 / 0 |
3 |
|
1052 |
codeforces#P1713B Optimal Reduction
|
0 / 0 |
3 |
|
1051 |
codeforces#P1713C Build Permutation
|
0 / 0 |
4 |
|
1050 |
codeforces#P1713D Tournament Countdown
|
0 / 0 |
6 |
|
1049 |
codeforces#P1713E Cross Swapping
|
0 / 0 |
9 |
|
1048 |
codeforces#P1713F Lost Array
|
0 / 0 |
10 |
|
1047 |
codeforces#P1714A Everyone Loves to Sleep
|
0 / 0 |
3 |
|
1046 |
codeforces#P1714B Remove Prefix
|
0 / 0 |
3 |
|
1045 |
codeforces#P1714C Minimum Varied Number
|
0 / 0 |
3 |
|
1044 |
codeforces#P1714D Color with Occurrences
|
0 / 0 |
5 |
|
1043 |
codeforces#P1714E Add Modulo 10
|
0 / 0 |
4 |
|
1042 |
codeforces#P1714F Build a Tree and That Is It
|
0 / 0 |
6 |
|
1041 |
codeforces#P1714G Path Prefixes
|
0 / 0 |
5 |
|
1040 |
codeforces#P1715A Crossmarket
|
0 / 0 |
3 |
|
1039 |
codeforces#P1715B Beautiful Array
|
0 / 0 |
3 |
|
1038 |
codeforces#P1715C Monoblock
|
0 / 0 |
5 |
|
1037 |
codeforces#P1715D 2+ doors
|
0 / 0 |
6 |
|
1036 |
codeforces#P1715E Long Way Home
|
0 / 0 |
9 |
|
1035 |
codeforces#P1715F Crop Squares
|
0 / 0 |
10 |
|
1034 |
codeforces#P1716A 2-3 Moves
|
0 / 0 |
3 |
|
1033 |
codeforces#P1716B Permutation Chain
|
0 / 0 |
3 |
|
1032 |
codeforces#P1716C Robot in a Hallway
|
0 / 0 |
7 |
|
1031 |
codeforces#P1716D Chip Move
|
0 / 0 |
7 |
|
1030 |
codeforces#P1716E Swap and Maximum Block
|
0 / 0 |
9 |
|
1029 |
codeforces#P1716F Bags with Balls
|
0 / 0 |
9 |
|
1028 |
codeforces#P1717A Madoka and Strange Thoughts
|
0 / 0 |
3 |
|
1027 |
codeforces#P1717B Madoka and Underground Competitions
|
0 / 0 |
3 |
|
1026 |
codeforces#P1717C Madoka and Formal Statement
|
0 / 0 |
4 |
|
1025 |
codeforces#P1717D Madoka and The Corruption Scheme
|
0 / 0 |
6 |
|
1024 |
codeforces#P1717E Madoka and The Best University
|
0 / 0 |
8 |
|
1023 |
codeforces#P1717F Madoka and The First Session
|
0 / 0 |
9 |
|
1022 |
codeforces#P1718A1 Burenka and Traditions (easy version)
|
0 / 0 |
6 |
|
1021 |
codeforces#P1718A2 Burenka and Traditions (hard version)
|
0 / 0 |
6 |
|
1020 |
codeforces#P1718B Fibonacci Strings
|
0 / 0 |
7 |
|
1019 |
codeforces#P1718C Tonya and Burenka-179
|
0 / 0 |
9 |
|
1018 |
codeforces#P1718D Permutation for Burenka
|
0 / 0 |
10 |
|
1017 |
codeforces#P1718E Impressionism
|
0 / 0 |
10 |
|
1016 |
codeforces#P1718F Burenka, an Array and Queries
|
0 / 0 |
10 |
|
1015 |
codeforces#P1719A Chip Game
|
0 / 0 |
3 |
|
1014 |
codeforces#P1719B Mathematical Circus
|
0 / 0 |
3 |
|
1013 |
codeforces#P1719C Fighting Tournament
|
0 / 0 |
4 |
|
1012 |
codeforces#P1720A Burenka Plays with Fractions
|
0 / 0 |
3 |
|
1011 |
codeforces#P1720B Interesting Sum
|
0 / 0 |
3 |
|
1010 |
codeforces#P1720C Corners
|
0 / 0 |
4 |
|
1009 |
codeforces#P1720D1 Xor-Subsequence (easy version)
|
0 / 0 |
6 |
|
1008 |
codeforces#P1720D2 Xor-Subsequence (hard version)
|
0 / 0 |
9 |
|
1007 |
codeforces#P1720E Misha and Paintings
|
0 / 0 |
10 |
|
1006 |
codeforces#P1721A Image
|
0 / 0 |
3 |
|
1005 |
codeforces#P1721B Deadly Laser
|
0 / 0 |
3 |
|
1004 |
codeforces#P1721C Min-Max Array Transformation
|
0 / 0 |
4 |
|
1003 |
codeforces#P1721D Maximum AND
|
0 / 0 |
6 |
|
1002 |
codeforces#P1721E Prefix Function Queries
|
0 / 0 |
8 |
|
1001 |
codeforces#P1721F Matching Reduction
|
0 / 0 |
10 |
|
1000 |
codeforces#P1722A Spell Check
|
0 / 0 |
3 |
|
999 |
codeforces#P1722B Colourblindness
|
0 / 0 |
3 |
|
998 |
codeforces#P1722C Word Game
|
0 / 0 |
3 |
|
997 |
codeforces#P1722D Line
|
0 / 0 |
3 |
|
996 |
codeforces#P1722E Counting Rectangles
|
0 / 0 |
5 |
|
995 |
codeforces#P1722F L-shapes
|
0 / 0 |
5 |
|
994 |
codeforces#P1722G Even-Odd XOR
|
0 / 0 |
5 |
|
993 |
codeforces#P1725A Accumulation of Dominoes
|
0 / 0 |
3 |
|
992 |
codeforces#P1725B Basketball Together
|
0 / 0 |
3 |
|
991 |
codeforces#P1725C Circular Mirror
|
0 / 0 |
7 |
|
990 |
codeforces#P1725D Deducing Sortability
|
0 / 0 |
10 |
|
989 |
codeforces#P1725E Electrical Efficiency
|
0 / 0 |
9 |
|
988 |
codeforces#P1725F Field Photography
|
0 / 0 |
7 |
|
987 |
codeforces#P1725G Garage
|
0 / 0 |
5 |
|
986 |
codeforces#P1725H Hot Black Hot White
|
0 / 0 |
6 |
|
985 |
codeforces#P1725I Imitating the Key Tree
|
0 / 0 |
10 |
|
984 |
codeforces#P1725J Journey
|
0 / 0 |
9 |
|
983 |
codeforces#P1725K Kingdom of Criticism
|
0 / 0 |
9 |
|
982 |
codeforces#P1725L Lemper Cooking Competition
|
0 / 0 |
9 |
|
981 |
codeforces#P1725M Moving Both Hands
|
0 / 0 |
6 |
|
980 |
codeforces#P1726A Mainak and Array
|
0 / 0 |
3 |
|
979 |
codeforces#P1726B Mainak and Interesting Sequence
|
0 / 0 |
3 |
|
978 |
codeforces#P1726C Jatayu's Balanced Bracket Sequence
|
0 / 0 |
4 |
|
977 |
codeforces#P1726D Edge Split
|
0 / 0 |
7 |
|
976 |
codeforces#P1726E Almost Perfect
|
0 / 0 |
9 |
|
975 |
codeforces#P1726F Late For Work (submissions are not allowed)
|
0 / 0 |
10 |
|
974 |
codeforces#P1726G A Certain Magical Party
|
0 / 0 |
10 |
|
973 |
codeforces#P1726H Mainak and the Bleeding Polygon
|
0 / 0 |
10 |
|
972 |
codeforces#P1728A Colored Balls: Revisited
|
0 / 0 |
3 |
|
971 |
codeforces#P1728B Best Permutation
|
0 / 0 |
3 |
|
970 |
codeforces#P1728C Digital Logarithm
|
0 / 0 |
4 |
|
969 |
codeforces#P1728D Letter Picking
|
0 / 0 |
6 |
|
968 |
codeforces#P1728E Red-Black Pepper
|
0 / 0 |
8 |
|
967 |
codeforces#P1728F Fishermen
|
0 / 0 |
10 |
|
966 |
codeforces#P1728G Illumination
|
0 / 0 |
10 |
|
965 |
codeforces#P1729A Two Elevators
|
0 / 0 |
3 |
|
964 |
codeforces#P1729B Decode String
|
0 / 0 |
3 |
|
963 |
codeforces#P1729C Jumping on Tiles
|
0 / 0 |
3 |
|
962 |
codeforces#P1729D Friends and the Restaurant
|
0 / 0 |
4 |
|
961 |
codeforces#P1729E Guess the Cycle Size
|
0 / 0 |
6 |
|
960 |
codeforces#P1729F Kirei and the Linear Function
|
0 / 0 |
6 |
|
959 |
codeforces#P1729G Cut Substrings
|
0 / 0 |
7 |
|
958 |
codeforces#P1730A Planets
|
0 / 0 |
3 |
|
957 |
codeforces#P1730B Meeting on the Line
|
0 / 0 |
5 |