|
1556 |
codeforces#P1622C Set or Decrease
|
0 / 0 |
5 |
|
1555 |
codeforces#P1622D Shuffle
|
0 / 0 |
7 |
|
1554 |
codeforces#P1622E Math Test
|
0 / 0 |
8 |
|
1553 |
codeforces#P1622F Quadratic Set
|
0 / 0 |
10 |
|
1552 |
codeforces#P1623A Robot Cleaner
|
0 / 0 |
3 |
|
1551 |
codeforces#P1623B Game on Ranges
|
0 / 0 |
3 |
|
1550 |
codeforces#P1623C Balanced Stone Heaps
|
0 / 0 |
5 |
|
1549 |
codeforces#P1623D Robot Cleaner Revisit
|
0 / 0 |
8 |
|
1548 |
codeforces#P1623E Middle Duplication
|
0 / 0 |
9 |
|
1547 |
codeforces#P1624A Plus One on the Subset
|
0 / 0 |
3 |
|
1546 |
codeforces#P1624B Make AP
|
0 / 0 |
3 |
|
1545 |
codeforces#P1624C Division by Two and Permutation
|
0 / 0 |
3 |
|
1544 |
codeforces#P1624D Palindromes Coloring
|
0 / 0 |
4 |
|
1543 |
codeforces#P1624E Masha-forgetful
|
0 / 0 |
7 |
|
1542 |
codeforces#P1624F Interacdive Problem
|
0 / 0 |
7 |
|
1541 |
codeforces#P1624G MinOr Tree
|
0 / 0 |
6 |
|
1540 |
codeforces#P1625A Ancient Civilization
|
0 / 0 |
3 |
|
1539 |
codeforces#P1625B Elementary Particles
|
0 / 0 |
3 |
|
1538 |
codeforces#P1625C Road Optimization
|
0 / 0 |
5 |
|
1537 |
codeforces#P1625D Binary Spiders
|
0 / 0 |
8 |
|
1536 |
codeforces#P1625E1 Cats on the Upgrade (easy version)
|
0 / 0 |
9 |
|
1535 |
codeforces#P1625E2 Cats on the Upgrade (hard version)
|
0 / 0 |
10 |
|
1534 |
codeforces#P1626A Equidistant Letters
|
0 / 0 |
3 |
|
1533 |
codeforces#P1626B Minor Reduction
|
0 / 0 |
3 |
|
1532 |
codeforces#P1626C Monsters And Spells
|
0 / 0 |
5 |
|
1531 |
codeforces#P1626D Martial Arts Tournament
|
0 / 0 |
7 |
|
1530 |
codeforces#P1626E Black and White Tree
|
0 / 0 |
9 |
|
1529 |
codeforces#P1626F A Random Code Problem
|
0 / 0 |
10 |
|
1528 |
codeforces#P1627A Not Shading
|
0 / 0 |
3 |
|
1527 |
codeforces#P1627B Not Sitting
|
0 / 0 |
4 |
|
1526 |
codeforces#P1627C Not Assigning
|
0 / 0 |
4 |
|
1525 |
codeforces#P1627D Not Adding
|
0 / 0 |
6 |
|
1524 |
codeforces#P1627E Not Escaping
|
0 / 0 |
8 |
|
1523 |
codeforces#P1627F Not Splitting
|
0 / 0 |
10 |
|
1522 |
codeforces#P1628A Meximum Array
|
0 / 0 |
4 |
|
1521 |
codeforces#P1628B Peculiar Movie Preferences
|
0 / 0 |
5 |
|
1520 |
codeforces#P1628C Grid Xor
|
0 / 0 |
8 |
|
1519 |
codeforces#P1628D1 Game on Sum (Easy Version)
|
0 / 0 |
7 |
|
1518 |
codeforces#P1628D2 Game on Sum (Hard Version)
|
0 / 0 |
9 |
|
1517 |
codeforces#P1628E Groceries in Meteor Town
|
0 / 0 |
10 |
|
1516 |
codeforces#P1628F Spaceship Crisis Management
|
0 / 0 |
10 |
|
1515 |
codeforces#P1629A Download More RAM
|
0 / 0 |
3 |
|
1514 |
codeforces#P1629B GCD Arrays
|
0 / 0 |
3 |
|
1513 |
codeforces#P1630A And Matching
|
0 / 0 |
5 |
|
1512 |
codeforces#P1630B Range and Partition
|
0 / 0 |
6 |
|
1511 |
codeforces#P1630C Paint the Middle
|
0 / 0 |
8 |
|
1510 |
codeforces#P1630D Flipping Range
|
0 / 0 |
9 |
|
1509 |
codeforces#P1630E Expected Components
|
0 / 0 |
10 |
|
1508 |
codeforces#P1630F Making It Bipartite
|
0 / 0 |
10 |
|
1507 |
codeforces#P1631A Min Max Swap
|
0 / 0 |
3 |
|
1506 |
codeforces#P1631B Fun with Even Subarrays
|
0 / 0 |
3 |
|
1505 |
codeforces#P1632A ABC
|
0 / 0 |
3 |
|
1504 |
codeforces#P1632B Roof Construction
|
0 / 0 |
3 |
|
1503 |
codeforces#P1632C Strange Test
|
0 / 0 |
5 |
|
1502 |
codeforces#P1632D New Year Concert
|
0 / 0 |
7 |
|
1501 |
codeforces#P1632E1 Distance Tree (easy version)
|
0 / 0 |
9 |
|
1500 |
codeforces#P1632E2 Distance Tree (hard version)
|
0 / 0 |
10 |
|
1499 |
codeforces#P1633A Div
|
0 / 0 |
3 |
|
1498 |
codeforces#P1633B Minority
|
0 / 0 |
3 |
|
1497 |
codeforces#P1633C Kill the Monster
|
0 / 0 |
3 |
|
1496 |
codeforces#P1633D Make Them Equal
|
0 / 0 |
5 |
|
1495 |
codeforces#P1633E Spanning Tree Queries
|
0 / 0 |
9 |
|
1494 |
codeforces#P1633F Perfect Matching
|
0 / 0 |
10 |
|
1493 |
codeforces#P1634A Reverse and Concatenate
|
0 / 0 |
3 |
|
1492 |
codeforces#P1634B Fortune Telling
|
0 / 0 |
4 |
|
1491 |
codeforces#P1634C OKEA
|
0 / 0 |
3 |
|
1490 |
codeforces#P1634D Finding Zero
|
0 / 0 |
7 |
|
1489 |
codeforces#P1634E Fair Share
|
0 / 0 |
9 |
|
1488 |
codeforces#P1634F Fibonacci Additions
|
0 / 0 |
10 |
|
1487 |
codeforces#P1635A Min Or Sum
|
0 / 0 |
3 |
|
1486 |
codeforces#P1635B Avoid Local Maximums
|
0 / 0 |
3 |
|
1485 |
codeforces#P1635C Differential Sorting
|
0 / 0 |
4 |
|
1484 |
codeforces#P1635D Infinite Set
|
0 / 0 |
6 |
|
1483 |
codeforces#P1635E Cars
|
0 / 0 |
8 |
|
1482 |
codeforces#P1635F Closest Pair
|
0 / 0 |
10 |
|
1481 |
codeforces#P1637A Sorting Parts
|
0 / 0 |
3 |
|
1480 |
codeforces#P1637B MEX and Array
|
0 / 0 |
3 |
|
1479 |
codeforces#P1637C Andrew and Stones
|
0 / 0 |
4 |
|
1478 |
codeforces#P1637D Yet Another Minimization Problem
|
0 / 0 |
6 |
|
1477 |
codeforces#P1637E Best Pair
|
0 / 0 |
7 |
|
1476 |
codeforces#P1637F Towers
|
0 / 0 |
9 |
|
1475 |
codeforces#P1637G Birthday
|
0 / 0 |
10 |
|
1474 |
codeforces#P1637H Minimize Inversions Number
|
0 / 0 |
10 |
|
1473 |
codeforces#P1638A Reverse
|
0 / 0 |
3 |
|
1472 |
codeforces#P1638B Odd Swap Sort
|
0 / 0 |
3 |
|
1471 |
codeforces#P1638C Inversion Graph
|
0 / 0 |
4 |
|
1470 |
codeforces#P1638D Big Brush
|
0 / 0 |
7 |
|
1469 |
codeforces#P1638E Colorful Operations
|
0 / 0 |
9 |
|
1468 |
codeforces#P1638F Two Posters
|
0 / 0 |
10 |
|
1467 |
codeforces#P1639A Treasure Hunt
|
0 / 0 |
(None) |
|
1466 |
codeforces#P1639B Treasure Hunt
|
0 / 0 |
(None) |
|
1465 |
codeforces#P1639C Treasure Hunt
|
0 / 0 |
(None) |
|
1464 |
codeforces#P1639D Treasure Hunt
|
0 / 0 |
(None) |
|
1463 |
codeforces#P1639E Treasure Hunt
|
0 / 0 |
(None) |
|
1462 |
codeforces#P1639F Treasure Hunt
|
0 / 0 |
(None) |
|
1461 |
codeforces#P1639G Treasure Hunt
|
0 / 0 |
(None) |
|
1460 |
codeforces#P1639H Treasure Hunt
|
0 / 0 |
(None) |
|
1459 |
codeforces#P1639I Treasure Hunt
|
0 / 0 |
(None) |
|
1458 |
codeforces#P1639J Treasure Hunt
|
0 / 0 |
(None) |
|
1457 |
codeforces#P1639K Treasure Hunt
|
0 / 0 |
(None) |