ID Problem Show tags Hide tags AC / Tried Difficulty
1684 P1604A  Era 0 / 0 3
1683 P1604B  XOR Specia-LIS-t 0 / 0 3
1682 P1605A  A.M 0 / 0 3
1681 P1605B  Reverse Sort 0 / 0 3
1680 P1605C  Dominant Character 0 / 0 4
1679 P1605D  Treelabeling 0 / 0 7
1678 P1605E  Array Equalizer 0 / 0 9
1677 P1605F  PalindORme 0 / 0 10
1676 P1606A  AB Balance 0 / 0 3
1675 P1606B  Update Files 0 / 0 3
1674 P1606C  Banknotes 0 / 0 4
1673 P1606D  Red-Blue Matrix 0 / 0 9
1672 P1606E  Arena 0 / 0 7
1671 P1606F  Tree Queries 0 / 0 10
1670 P1607A  Linear Keyboard 0 / 0 3
1669 P1607B  Odd Grasshopper 0 / 0 3
1668 P1607C  Minimum Extraction 0 / 0 3
1667 P1607D  Blue-Red Permutation 0 / 0 4
1666 P1607E  Robot on the Board 1 0 / 0 5
1665 P1607F  Robot on the Board 2 0 / 0 8
1664 P1607G  Banquet Preparations 1 0 / 0 8
1663 P1607H  Banquet Preparations 2 0 / 0 8
1662 P1608A  Find Array 0 / 0 3
1661 P1608B  Build the Permutation 0 / 0 4
1660 P1608C  Game Master 0 / 0 5
1659 P1608D  Dominoes 0 / 0 9
1658 P1608E  The Cells on the Paper 0 / 0 10
1657 P1608F  MEX counting 0 / 0 10
1656 P1608G  Alphabetic Tree 0 / 0 10
1655 P1609A  Divide and Multiply 0 / 0 3
1654 P1609B  William the Vigilant 0 / 0 3
1653 P1609C  Complex Market Analysis 0 / 0 4
1652 P1609D  Social Network 0 / 0 5
1651 P1609E  William The Oblivious 0 / 0 9
1650 P1609F  Interesting Sections 0 / 0 10
1649 P1609G  A Stroll Around the Matrix 0 / 0 10
1648 P1609H  Pushing Robots 0 / 0 10
1647 P1610A  Anti Light's Cell Guessing 0 / 0 3
1646 P1610B  Kalindrome Array 0 / 0 3
1645 P1610C  Keshi Is Throwing a Party 0 / 0 5
1644 P1610D  Not Quite Lee 0 / 0 7
1643 P1610E  AmShZ and G.O.A.T. 0 / 0 8
1642 P1610F  Mashtali: a Space Oddysey 0 / 0 10
1641 P1610G  AmShZ Wins a Bet 0 / 0 10
1640 P1610H  Squid Game 0 / 0 10
1639 P1610I  Mashtali vs AtCoder 0 / 0 10
1638 P1611A  Make Even 0 / 0 3
1637 P1611B  Team Composition: Programmers and Mathematicians 0 / 0 3
1636 P1611C  Polycarp Recovers the Permutation 0 / 0 3
1635 P1611D  Weights Assignment For Tree Edges 0 / 0 5
1634 P1611E1  Escape The Maze (easy version) 0 / 0 5
1633 P1611E2  Escape The Maze (hard version) 0 / 0 6
1632 P1611F  ATM and Students 0 / 0 6
1631 P1611G  Robot and Candies 0 / 0 9
1630 P1612A  Distance 0 / 0 3
1629 P1612B  Special Permutation 0 / 0 3
1628 P1612C  Chat Ban 0 / 0 4
1627 P1612D  X-Magic Pair 0 / 0 5
1626 P1612E  Messages 0 / 0 7
1625 P1612F  Armor and Weapons 0 / 0 10
1624 P1612G  Max Sum Array 0 / 0 9
1623 P1613A  Long Comparison 0 / 0 3
1622 P1613B  Absent Remainder 0 / 0 3
1621 P1613C  Poisoned Dagger 0 / 0 4
1620 P1613D  MEX Sequences 0 / 0 6
1619 P1613E  Crazy Robot 0 / 0 7
1618 P1613F  Tree Coloring 0 / 0 10
1617 P1614A  Divan and a Store 0 / 0 3
1616 P1614B  Divan and a New Project 0 / 0 3
1615 P1614C  Divan and bitwise operations 0 / 0 5
1614 P1614D1  Divan and Kostomuksha (easy version) 0 / 0 7
1613 P1614D2  Divan and Kostomuksha (hard version) 0 / 0 8
1612 P1614E  Divan and a Cottage 0 / 0 10
1611 P1615A  Closing The Gap 0 / 0 3
1610 P1615B  And It's Non-Zero 0 / 0 4
1609 P1615C  Menorah 0 / 0 5
1608 P1615D  X(or)-mas Tree 0 / 0 8
1607 P1615E  Purple Crayon 0 / 0 9
1606 P1615F  LEGOndary Grandmaster 0 / 0 10
1605 P1615G  Maximum Adjacent Pairs 0 / 0 10
1604 P1615H  Reindeer Games 0 / 0 10
1603 P1616A  Integer Diversity 0 / 0 3
1602 P1616B  Mirror in the String 0 / 0 3
1601 P1616C  Representative Edges 0 / 0 5
1600 P1616D  Keep the Average High 0 / 0 7
1599 P1616E  Lexicographically Small Enough 0 / 0 8
1598 P1616F  Tricolor Triangles 0 / 0 10
1597 P1616G  Just Add an Edge 0 / 0 10
1596 P1616H  Keep XOR Low 0 / 0 10
1595 P1617A  Forbidden Subsequence 0 / 0 3
1594 P1617B  GCD Problem 0 / 0 3
1593 P1617C  Paprika and Permutation 0 / 0 4
1592 P1617D1  Too Many Impostors (easy version) 0 / 0 6
1591 P1617D2  Too Many Impostors (hard version) 0 / 0 9
1590 P1617E  Christmas Chocolates 0 / 0 10
1589 P1618A  Polycarp and Sums of Subsequences 0 / 0 3
1588 P1618B  Missing Bigram 0 / 0 3
1587 P1618C  Paint the Array 0 / 0 3
1586 P1618D  Array and Operations 0 / 0 4
1585 P1618E  Singers' Tour 0 / 0 5

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