|
1584 |
P1618F Reverse
|
0 / 0 |
7 |
|
1583 |
P1618G Trader Problem
|
0 / 0 |
8 |
|
1582 |
P1619A Square String?
|
0 / 0 |
3 |
|
1581 |
P1619B Squares and Cubes
|
0 / 0 |
3 |
|
1580 |
P1619C Wrong Addition
|
0 / 0 |
4 |
|
1579 |
P1619D New Year's Problem
|
0 / 0 |
6 |
|
1578 |
P1619E MEX and Increments
|
0 / 0 |
5 |
|
1577 |
P1619F Let's Play the Hat?
|
0 / 0 |
7 |
|
1576 |
P1619G Unusual Minesweeper
|
0 / 0 |
7 |
|
1575 |
P1619H Permutation and Queries
|
0 / 0 |
9 |
|
1574 |
P1620A Equal or Not Equal
|
0 / 0 |
3 |
|
1573 |
P1620B Triangles on a Rectangle
|
0 / 0 |
3 |
|
1572 |
P1620C BA-String
|
0 / 0 |
6 |
|
1571 |
P1620D Exact Change
|
0 / 0 |
7 |
|
1570 |
P1620E Replace the Numbers
|
0 / 0 |
6 |
|
1569 |
P1620F Bipartite Array
|
0 / 0 |
10 |
|
1568 |
P1620G Subsequences Galore
|
0 / 0 |
9 |
|
1567 |
P1621A Stable Arrangement of Rooks
|
0 / 0 |
3 |
|
1566 |
P1621B Integers Shop
|
0 / 0 |
5 |
|
1565 |
P1621C Hidden Permutations
|
0 / 0 |
5 |
|
1564 |
P1621D The Winter Hike
|
0 / 0 |
7 |
|
1563 |
P1621E New School
|
0 / 0 |
8 |
|
1562 |
P1621F Strange Instructions
|
0 / 0 |
10 |
|
1561 |
P1621G Weighted Increasing Subsequences
|
0 / 0 |
10 |
|
1560 |
P1621H Trains and Airplanes
|
0 / 0 |
10 |
|
1559 |
P1621I Two Sequences
|
0 / 0 |
10 |
|
1558 |
P1622A Construct a Rectangle
|
0 / 0 |
3 |
|
1557 |
P1622B Berland Music
|
0 / 0 |
3 |
|
1556 |
P1622C Set or Decrease
|
0 / 0 |
5 |
|
1555 |
P1622D Shuffle
|
0 / 0 |
7 |
|
1554 |
P1622E Math Test
|
0 / 0 |
8 |
|
1553 |
P1622F Quadratic Set
|
0 / 0 |
10 |
|
1552 |
P1623A Robot Cleaner
|
0 / 0 |
3 |
|
1551 |
P1623B Game on Ranges
|
0 / 0 |
3 |
|
1550 |
P1623C Balanced Stone Heaps
|
0 / 0 |
5 |
|
1549 |
P1623D Robot Cleaner Revisit
|
0 / 0 |
8 |
|
1548 |
P1623E Middle Duplication
|
0 / 0 |
9 |
|
1547 |
P1624A Plus One on the Subset
|
0 / 0 |
3 |
|
1546 |
P1624B Make AP
|
0 / 0 |
3 |
|
1545 |
P1624C Division by Two and Permutation
|
0 / 0 |
3 |
|
1544 |
P1624D Palindromes Coloring
|
0 / 0 |
4 |
|
1543 |
P1624E Masha-forgetful
|
0 / 0 |
7 |
|
1542 |
P1624F Interacdive Problem
|
0 / 0 |
7 |
|
1541 |
P1624G MinOr Tree
|
0 / 0 |
6 |
|
1540 |
P1625A Ancient Civilization
|
0 / 0 |
3 |
|
1539 |
P1625B Elementary Particles
|
0 / 0 |
3 |
|
1538 |
P1625C Road Optimization
|
0 / 0 |
5 |
|
1537 |
P1625D Binary Spiders
|
0 / 0 |
8 |
|
1536 |
P1625E1 Cats on the Upgrade (easy version)
|
0 / 0 |
9 |
|
1535 |
P1625E2 Cats on the Upgrade (hard version)
|
0 / 0 |
10 |
|
1534 |
P1626A Equidistant Letters
|
0 / 0 |
3 |
|
1533 |
P1626B Minor Reduction
|
0 / 0 |
3 |
|
1532 |
P1626C Monsters And Spells
|
0 / 0 |
5 |
|
1531 |
P1626D Martial Arts Tournament
|
0 / 0 |
7 |
|
1530 |
P1626E Black and White Tree
|
0 / 0 |
9 |
|
1529 |
P1626F A Random Code Problem
|
0 / 0 |
10 |
|
1528 |
P1627A Not Shading
|
0 / 0 |
3 |
|
1527 |
P1627B Not Sitting
|
0 / 0 |
4 |
|
1526 |
P1627C Not Assigning
|
0 / 0 |
4 |
|
1525 |
P1627D Not Adding
|
0 / 0 |
6 |
|
1524 |
P1627E Not Escaping
|
0 / 0 |
8 |
|
1523 |
P1627F Not Splitting
|
0 / 0 |
10 |
|
1522 |
P1628A Meximum Array
|
0 / 0 |
4 |
|
1521 |
P1628B Peculiar Movie Preferences
|
0 / 0 |
5 |
|
1520 |
P1628C Grid Xor
|
0 / 0 |
8 |
|
1519 |
P1628D1 Game on Sum (Easy Version)
|
0 / 0 |
7 |
|
1518 |
P1628D2 Game on Sum (Hard Version)
|
0 / 0 |
9 |
|
1517 |
P1628E Groceries in Meteor Town
|
0 / 0 |
10 |
|
1516 |
P1628F Spaceship Crisis Management
|
0 / 0 |
10 |
|
1515 |
P1629A Download More RAM
|
0 / 0 |
3 |
|
1514 |
P1629B GCD Arrays
|
0 / 0 |
3 |
|
1513 |
P1630A And Matching
|
0 / 0 |
5 |
|
1512 |
P1630B Range and Partition
|
0 / 0 |
6 |
|
1511 |
P1630C Paint the Middle
|
0 / 0 |
8 |
|
1510 |
P1630D Flipping Range
|
0 / 0 |
9 |
|
1509 |
P1630E Expected Components
|
0 / 0 |
10 |
|
1508 |
P1630F Making It Bipartite
|
0 / 0 |
10 |
|
1507 |
P1631A Min Max Swap
|
0 / 0 |
3 |
|
1506 |
P1631B Fun with Even Subarrays
|
0 / 0 |
3 |
|
1505 |
P1632A ABC
|
0 / 0 |
3 |
|
1504 |
P1632B Roof Construction
|
0 / 0 |
3 |
|
1503 |
P1632C Strange Test
|
0 / 0 |
5 |
|
1502 |
P1632D New Year Concert
|
0 / 0 |
7 |
|
1501 |
P1632E1 Distance Tree (easy version)
|
0 / 0 |
9 |
|
1500 |
P1632E2 Distance Tree (hard version)
|
0 / 0 |
10 |
|
1499 |
P1633A Div
|
0 / 0 |
3 |
|
1498 |
P1633B Minority
|
0 / 0 |
3 |
|
1497 |
P1633C Kill the Monster
|
0 / 0 |
3 |
|
1496 |
P1633D Make Them Equal
|
0 / 0 |
5 |
|
1495 |
P1633E Spanning Tree Queries
|
0 / 0 |
9 |
|
1494 |
P1633F Perfect Matching
|
0 / 0 |
10 |
|
1493 |
P1634A Reverse and Concatenate
|
0 / 0 |
3 |
|
1492 |
P1634B Fortune Telling
|
0 / 0 |
4 |
|
1491 |
P1634C OKEA
|
0 / 0 |
3 |
|
1490 |
P1634D Finding Zero
|
0 / 0 |
7 |
|
1489 |
P1634E Fair Share
|
0 / 0 |
9 |
|
1488 |
P1634F Fibonacci Additions
|
0 / 0 |
10 |
|
1487 |
P1635A Min Or Sum
|
0 / 0 |
3 |
|
1486 |
P1635B Avoid Local Maximums
|
0 / 0 |
3 |
|
1485 |
P1635C Differential Sorting
|
0 / 0 |
4 |